Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Optical models for direct volume rendering
N Max - IEEE Transactions on Visualization and Computer …, 1995 - ieeexplore.ieee.org
This tutorial survey paper reviews several different models for light interaction with volume
densities of absorbing, glowing, reflecting, and/or scattering material. They are, in order of …
densities of absorbing, glowing, reflecting, and/or scattering material. They are, in order of …
[LLIBRE][B] Texturing and modeling: a procedural approach
The third edition of this classic tutorial and reference on procedural texturing and modeling
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
Rendering fur with three dimensional textures
JT Kajiya, TL Kay - ACM Siggraph Computer Graphics, 1989 - dl.acm.org
We present a method for rendering scenes with fine detail via an object called a texel, a
rendering primitive inspired by volume densities mixed with anisotropic lighting models. This …
rendering primitive inspired by volume densities mixed with anisotropic lighting models. This …
Efficient simulation of light transport in scenes with participating media using photon maps
HW Jensen, PH Christensen - Seminal Graphics Papers: Pushing the …, 2023 - dl.acm.org
This paper presents a new method for computing global illumination in scenes with
participating media. The method is based on bidirectional Monte Carlo ray tracing and uses …
participating media. The method is based on bidirectional Monte Carlo ray tracing and uses …
A rendering algorithm for visualizing 3D scalar fields
P Sabella - Proceedings of the 15th annual conference on …, 1988 - dl.acm.org
This paper presents a ray tracing algorithm for rendering 3D scalar fields. An illumination
model is developed in which the field is characterized as a varying density emittter with a …
model is developed in which the field is characterized as a varying density emittter with a …
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of
clouds. The cloud evolution is simulated using cellular automaton that simplifies the …
clouds. The cloud evolution is simulated using cellular automaton that simplifies the …
[PDF][PDF] Display of the earth taking into account atmospheric scattering
T Nishita, T Sirai, K Tadamura, E Nakamae - Proceedings of the 20th …, 1993 - dl.acm.org
A method to display the earth as viewed from outer space (or a spaceship) is proposed. The
intention of the paper is application to space flight simulators (eg, reentry to the atmosphere) …
intention of the paper is application to space flight simulators (eg, reentry to the atmosphere) …
Display of clouds taking into account multiple anisotropic scattering and sky light
Methods to display realistic clouds are proposed. To display realistic images, a precise
shading model is required: two components should be considered. One is multiple …
shading model is required: two components should be considered. One is multiple …
The zonal method for calculating light intensities in the presence of a participating medium
HE Rushmeier, KE Torrance - ACM SIGGRAPH Computer Graphics, 1987 - dl.acm.org
The zonal method for calculating radiative transfer in the presence of a participating medium
is applied to the generation of realistic synthetic images. The method generalizes the …
is applied to the generation of realistic synthetic images. The method generalizes the …
Applications of computer graphics to the visualization of meteorological data
The need to visualize huge amounts of numerical data is exemplified in the field of
meteorology, where measurements of many atmospheric parameters are routinely taken …
meteorology, where measurements of many atmospheric parameters are routinely taken …