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Sv3d: Novel multi-view synthesis and 3d generation from a single image using latent video diffusion
Abstract We present Stable Video 3D (SV3D)—a latent video diffusion model for high-
resolution, image-to-multi-view generation of orbital videos around a 3D object. Recent …
resolution, image-to-multi-view generation of orbital videos around a 3D object. Recent …
Gaussianshader: 3d gaussian splatting with shading functions for reflective surfaces
The advent of neural 3D Gaussians has recently brought about a revolution in the field of
neural rendering facilitating the generation of high-quality renderings at real-time speeds …
neural rendering facilitating the generation of high-quality renderings at real-time speeds …
Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing
In this paper, we present a novel differentiable point-based rendering framework to achieve
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …
Gs-ir: 3d gaussian splatting for inverse rendering
We propose GS-IR a novel inverse rendering approach based on 3D Gaussian Splatting
(GS) that leverages forward map** volume rendering to achieve photorealistic novel view …
(GS) that leverages forward map** volume rendering to achieve photorealistic novel view …
Delicate textured mesh recovery from nerf via adaptive surface refinement
Abstract Neural Radiance Fields (NeRF) have constituted a remarkable breakthrough in
image-based 3D reconstruction. However, their implicit volumetric representations differ …
image-based 3D reconstruction. However, their implicit volumetric representations differ …
Bop challenge 2023 on detection segmentation and pose estimation of seen and unseen rigid objects
We present the evaluation methodology datasets and results of the BOP Challenge 2023 the
fifth in a series of public com-petitions organized to capture the state of the art in model …
fifth in a series of public com-petitions organized to capture the state of the art in model …
Neural fields meet explicit geometric representations for inverse rendering of urban scenes
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable
many applications such as relighting and virtual object insertion. Recent NeRF based …
many applications such as relighting and virtual object insertion. Recent NeRF based …
Bop challenge 2022 on detection, segmentation and pose estimation of specific rigid objects
We present the evaluation methodology, datasets and results of the BOP Challenge 2022,
the fourth in a series of public competitions organized with the goal to capture the status quo …
the fourth in a series of public competitions organized with the goal to capture the status quo …
Flexible isosurface extraction for gradient-based mesh optimization
This work considers gradient-based mesh optimization, where we iteratively optimize for a
3D surface mesh by representing it as the isosurface of a scalar field, an increasingly …
3D surface mesh by representing it as the isosurface of a scalar field, an increasingly …
Gomavatar: Efficient animatable human modeling from monocular video using gaussians-on-mesh
We introduce GoMAvatar a novel approach for real-time memory-efficient high-quality
animatable human modeling. GoMAvatar takes as input a single monocular video to create …
animatable human modeling. GoMAvatar takes as input a single monocular video to create …