A moving least squares material point method with displacement discontinuity and two-way rigid body coupling
In this paper, we introduce the Moving Least Squares Material Point Method (MLS-MPM).
MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC)[Jiang et al …
MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC)[Jiang et al …
[BOOK][B] Sound synthesis, propagation, and rendering
S Liu, D Manocha - 2022 - books.google.com
This book gives a broad overview of research on sound simulation driven by a variety of
applications. Vibrating objects produce sound, which then propagates through a medium …
applications. Vibrating objects produce sound, which then propagates through a medium …
Realimpact: A dataset of impact sound fields for real objects
Abstract Objects make unique sounds under different perturbations, environment conditions,
and poses relative to the listener. While prior works have modeled impact sounds and sound …
and poses relative to the listener. While prior works have modeled impact sounds and sound …
Interactive design space exploration and optimization for CAD models
Computer Aided Design (CAD) is a multi-billion dollar industry used by almost every
mechanical engineer in the world to create practically every existing manufactured shape …
mechanical engineer in the world to create practically every existing manufactured shape …
Intrinsic and extrinsic operators for shape analysis
Geometric operators are common objects in surface-based shape analysis and geometry
processing. While the intrinsic Laplace–Beltrami operator has been a ubiquitous choice …
processing. While the intrinsic Laplace–Beltrami operator has been a ubiquitous choice …
DualVib: Simulating haptic sensation of dynamic mass by combining pseudo-force and texture feedback
We present DualVib, a compact handheld device that simulates the haptic sensation of
manipulating dynamic mass; mass that causes haptic feedback as the user's hand moves …
manipulating dynamic mass; mass that causes haptic feedback as the user's hand moves …
Aerophones in flatland: Interactive wave simulation of wind instruments
A Allen, N Raghuvanshi - ACM Transactions on Graphics (TOG), 2015 - dl.acm.org
We present the first real-time technique to synthesize full-bandwidth sounds for 2D virtual
wind instruments. A novel interactive wave solver is proposed that synthesizes audio at …
wind instruments. A novel interactive wave solver is proposed that synthesizes audio at …
[PDF][PDF] Toward wave-based sound synthesis for computer animation.
Toward Wave-based Sound Synthesis for Computer Animation Page 1 Toward Wave-based
Sound Synthesis for Computer Animation JUI-HSIEN WANG, Stanford University ANTE QU …
Sound Synthesis for Computer Animation JUI-HSIEN WANG, Stanford University ANTE QU …
Interactive acoustic transfer approximation for modal sound
Current linear modal sound models are tightly coupled with their frequency content. Both the
modal vibration of object surfaces and the resulting sound radiation depend on the vibration …
modal vibration of object surfaces and the resulting sound radiation depend on the vibration …
[PDF][PDF] Creating real-time aeroacoustic sound effects using physically informed models
Aeroacoustics is a branch of engineering within fluid dynamics. It encompasses sounds
generated by disturbances in air either by an airflow being disturbed by an object or an …
generated by disturbances in air either by an airflow being disturbed by an object or an …