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An experiment in retrofitting competency questions for existing ontologies
Competency Questions (CQs) are a form of ontology functional requirements expressed as
natural language questions. Inspecting CQs together with the axioms in an ontology …
natural language questions. Inspecting CQs together with the axioms in an ontology …
A unified framework to catalogue and classify digital games based on interaction design and validation through clustering techniques
The digital games industry has grown exponentially due to the diversification of games and
the increasing multiplicity of the user target base. The market explosion and the great variety …
the increasing multiplicity of the user target base. The market explosion and the great variety …
CORAL: a corpus of ontological requirements annotated with lexico-syntactic patterns
Ontological requirements play a key role in ontology development as they determine the
knowledge that needs to be modelled. In addition, the analysis of such requirements can be …
knowledge that needs to be modelled. In addition, the analysis of such requirements can be …
The role of Generative AI in competency question retrofitting
Abstract Competency Questions (CQs) are essential in ontology engineering; they express
an ontology's functional requirements as natural language questions, offer crucial insights …
an ontology's functional requirements as natural language questions, offer crucial insights …
Requirements behaviour analysis for ontology testing
In the software engineering field, every software product is delivered with its pertinent
associated tests which verify its correct behaviour. Besides, there are several approaches …
associated tests which verify its correct behaviour. Besides, there are several approaches …
[ספר][B] Telltale hearts: encoding cinematic choice-based adventure games
JT Murray - 2018 - search.proquest.com
Dramatic choices are the core of the content in contemporary adventure games like those
produced by Telltale Games and Dontnod Entertainment, developers of the Life is Strange …
produced by Telltale Games and Dontnod Entertainment, developers of the Life is Strange …
[PDF][PDF] Modeling the Video Game Environment: the VideOWL Ontology.
The paper presents an ontology that models the constitutional elements of video games,
including agents and artefacts. It also addresses the ever-changing works of game …
including agents and artefacts. It also addresses the ever-changing works of game …
Ontologically map** learning objectives and gameplay goals
Our paper presents a novel approach to bridge the gap between instructional design and
game design concepts in the context of serious games design and analysis. Our solution is …
game design concepts in the context of serious games design and analysis. Our solution is …
A Vocabulary of Board Game Dynamics
In recent years, significant advances have been made in the field of game research.
However, there has been a noticeable dearth of scholarly research focused on the domain …
However, there has been a noticeable dearth of scholarly research focused on the domain …
Game character ontology (GCO) a vocabulary for extracting and describing game character information from web content
Creating video games that are market competent costs in time, effort and resources which
often cannot be afforded by small-medium enterprises, especially by independent game …
often cannot be afforded by small-medium enterprises, especially by independent game …