Methodological standards in accessibility research on motor impairments: A survey
The design and evaluation of accessibility technology is a core component of the computer
science landscape, aiming to ensure that digital innovations are accessible to all. One of the …
science landscape, aiming to ensure that digital innovations are accessible to all. One of the …
Fingerhints: Understanding users' perceptions of and preferences for on-finger kinesthetic notifications
We present “fingerhints,” on-finger kinesthetic feedback represented by hyper-extension
movements of the index finger, bypassing user agency, for notifications delivery. To this end …
movements of the index finger, bypassing user agency, for notifications delivery. To this end …
An empirical investigation of the situationally-induced impairments experienced by blind mobile device users
In this paper, we describe a study specifically focusing on the situationally-induced
impairments and disabilities (SIIDs) which individuals who are blind encounter when …
impairments and disabilities (SIIDs) which individuals who are blind encounter when …
The effect of context on small screen and wearable device users' performance-a systematic review
Small screen and wearable devices play a key role in most of our daily tasks and activities.
However, depending on the context, users can easily experience situationally induced …
However, depending on the context, users can easily experience situationally induced …
Challenges of situational impairments during interaction with mobile devices
User interaction with mobile devices can be negatively affected by contextual factors, known
as situationally-induced impairments. In this paper, we provide a systematic overview of …
as situationally-induced impairments. In this paper, we provide a systematic overview of …
Multimodal feedback in HCI: haptics, non-speech audio, and their applications
Computer interfaces traditionally depend on visual feedback to provide information to users,
with large, high-resolution screens the norm. Other sensory modalities, such as haptics and …
with large, high-resolution screens the norm. Other sensory modalities, such as haptics and …
Web Accessibility
Web accessibility conjures the vision of designers, technologists and researchers valiantly
making the World Wide Web (Web) open to disabled users. While this maybe true in part, the …
making the World Wide Web (Web) open to disabled users. While this maybe true in part, the …
Measuring the effects of stress on mobile interaction
Research shows that environmental factors such as ambient noise and cold ambience can
render users situationally impaired, adversely affecting interaction with mobile devices …
render users situationally impaired, adversely affecting interaction with mobile devices …
Interaction, engagement, and perceived interactivity in single-handed interaction
Purpose The purpose of this paper is to examine the effects of interaction techniques (eg
swi** and tap**) and the range of thumb movement on interactivity, engagement …
swi** and tap**) and the range of thumb movement on interactivity, engagement …
Climbaware: Investigating perception and acceptance of wearables in rock climbing
Wearable sports devices like GPS watches and heart rate monitors are ubiquitous in sports
like running or road cycling and enable the users to receive real-time performance feedback …
like running or road cycling and enable the users to receive real-time performance feedback …