Augmenting home entertainment with digitally delivered touch

C Spence, Y Gao - i-Perception, 2024 - journals.sagepub.com
In this narrative review, we take a critical look at the various attempts that have been made to
augment home (or personal) entertainment experiences via the addition of some form of …

Synesthesia suit: the full body immersive experience

Y Konishi, N Hanamitsu, B Outram… - ACM SIGGRAPH 2016 …, 2016 - dl.acm.org
The Synesthesia Suit provides immersive embodied experience in Virtual Reality
environment with vibro-tactile sensations on the entire body. Each vibro-tactile actuator …

Therminator: Understanding the interdependency of visual and on-body thermal feedback in virtual reality

S Günther, F Müller, D Schön, O Elmoghazy… - Proceedings of the …, 2020 - dl.acm.org
Recent advances have made Virtual Reality (VR) more realistic than ever before. This
improved realism is attributed to today's ability to increasingly appeal to human sensations …

Juicy haptic design: Vibrotactile embellishments can improve player experience in games

T Singhal, O Schneider - Proceedings of the 2021 chi conference on …, 2021 - dl.acm.org
Game designers and researchers employ a sophisticated language for producing great
player experiences with concepts such as juiciness, which refers to excessive positive …

Coding tactile symbols for phonemic communication

S Zhao, A Israr, F Lau, F Abnousi - … of the 2018 CHI Conference on …, 2018 - dl.acm.org
We present a study to examine one's learning and processing capacity of broadband tactile
information, such as that derived from speech. In Study 1, we tested a user's capability to …

Integrating mid-air haptics into movie experiences

D Ablart, C Velasco, M Obrist - … on interactive experiences for TV and …, 2017 - dl.acm.org
" Seeing is believing, but feeling is the truth". This idiom from the seventieth century English
clergyman Thomas Fuller gains new momentum in light of an increased proliferation of …

Impactvest: rendering spatio-temporal multilevel impact force feedback on body in VR

HR Tsai, YS Liao, C Tsai - Proceedings of the 2022 CHI conference on …, 2022 - dl.acm.org
Rendering instant and intense impact feedback on users' hands, limbs and head to enhance
realism in virtual reality (VR) has been proposed in previous works, but impact on the body …

Frozen suit: designing a changeable stiffness suit and its application to haptic games

A Al Maimani, A Roudaut - Proceedings of the 2017 CHI Conference on …, 2017 - dl.acm.org
We present the concept of Frozen Suit, a type of clothing that restricts users' movements at
joint positions (eg elbow, knee) via a changeable stiffness jamming material. The suit can" …

Smooth as steel wool: Effects of visual stimuli on the haptic perception of roughness in virtual reality

S Günther, J Rasch, D Schön, F Müller… - Proceedings of the …, 2022 - dl.acm.org
Haptic Feedback is essential for lifelike Virtual Reality (VR) experiences. To provide a wide
range of matching sensations of being touched or stroked, current approaches typically …

[PDF][PDF] Обзор концепции тактильного интернета и технологий для его реализации

АА Ястребова, АИ Выборнова, РВ Киричек - Информационные …, 2016 - sut.ru
Аннотация Задачей данной работы является обзор концепции Тактильного Интернета,
его внедрение в существующие сети. Целями данного исследования являются: обзор …