Adaptive gamification in E‐learning: A literature review and future challenges
The trend of gamification in online education has grown as technological advancements
allow for more digitized learning environments to create interactive and engaging learning …
allow for more digitized learning environments to create interactive and engaging learning …
The gamification user types hexad scale
Several studies have indicated the need for personalizing gamified systems to users'
personalities. However, map** user personality onto design elements is difficult. Hexad is …
personalities. However, map** user personality onto design elements is difficult. Hexad is …
The impact of gamification on students' learning, engagement and behavior based on their personality traits
The gamification of education can enhance levels of students' engagement similar to what
games can do, to improve their particular skills and optimize their learning. On the other …
games can do, to improve their particular skills and optimize their learning. On the other …
Statistical significance testing at chi play: Challenges and opportunities for more transparency
Statistical Significance Testing--or Null Hypothesis Significance Testing (NHST)--is common
to quantitative CHI PLAY research. Drawing from recent work in HCI and psychology …
to quantitative CHI PLAY research. Drawing from recent work in HCI and psychology …
Empirical validation of the gamification user types hexad scale in English and Spanish
Gamification, the use of game elements in non-game systems, is now established as a
relevant research field in human-computer interaction (HCI). Several empirical studies have …
relevant research field in human-computer interaction (HCI). Several empirical studies have …
Elements of gameful design emerging from user preferences
Several studies have developed models to explain player preferences. These models have
been developed for digital games; however, they have been frequently applied in gameful …
been developed for digital games; however, they have been frequently applied in gameful …
A playful game changer: Fostering student retention in online education with social gamification
Many MOOCs report high drop off rates for their students. Among the factors reportedly
contributing to this picture are lack of motivation, feelings of isolation, and lack of interactivity …
contributing to this picture are lack of motivation, feelings of isolation, and lack of interactivity …
Initiatives and challenges of using gamification in software engineering: A Systematic Map**
Context: Gamification is an emerging subject that has been applied in different areas,
bringing contributions to different types of activities. Objective: This paper aims to …
bringing contributions to different types of activities. Objective: This paper aims to …
Recommender systems for personalized gamification
Gamification has been used in a variety of application domains to promote behaviour
change. Nevertheless, the mechanisms behind it are still not fully understood. Recent …
change. Nevertheless, the mechanisms behind it are still not fully understood. Recent …
Applying basic gamification techniques to IT compliance training: Evidence from the lab and field
Companies depend on internal control to protect the integrity of information systems. IT
security and data privacy training are critical controls for safeguarding company information …
security and data privacy training are critical controls for safeguarding company information …