Definitions of esports: a systematic review and thematic analysis

J Formosa, N O'donnell, EM Horton, S Türkay… - Proceedings of the …, 2022 - dl.acm.org
The esports market has been growing exponentially has been growing exponentially with
much interest from industry and academia. Perhaps because of this growth, there is a lack of …

A systematic review of literature on user behavior in video game live streaming

Y Li, C Wang, J Liu - International journal of environmental research and …, 2020 - mdpi.com
Video game live streaming is a kind of real-time video social media that integrates traditional
broadcasting and online gaming. With the rapid popularity of video game live streaming in …

Does esports spectating influence game consumption?

J Macey, V Tyrväinen, H Pirkkalainen… - Behaviour & …, 2022 - Taylor & Francis
Contemporary digital technologies have facilitated practices related to games whereby
users often produce and consume content for free. To date, research into consumer …

Digital athletics in analogue stadiums: Comparing gratifications for engagement between live attendance and online esports spectating

M Sjöblom, J Macey, J Hamari - Internet Research, 2020 - emerald.com
Purpose Esports (electronic sports) are watched by hundreds of millions of people every
year and many esports have overtaken large traditional sports in spectator numbers. The …

Motivational differences among viewers of traditional sports, esports, and NBA 2K league

R Rogers, L Farquhar, J Mummert - Communication & Sport, 2022 - journals.sagepub.com
Although there have been significant strides in terms of understanding motivations for
esports participation and consumption, there has been limited research done with regard to …

The effectiveness of event marketing in an attention economy: Findings from Twitch live-stream esports tournament events

E Mao - Journal of Media Economics, 2022 - Taylor & Francis
Previous research on the effectiveness of event marketing was predominantly focused on
single events and individual participants. This paper aims to expand the scope of inquiry into …

Player and Spectator Engagement and Co-Creation in E-Sports Gaming Events During and Post-COVID-19

A Berndt, LD Hollebeek, K Kaljund… - Brand Co-Creation …, 2023 - taylorfrancis.com
140Events, occasions on which people gather for a particular purpose, represent a well-
established tourism-based distribution channel. Given recent technological advances, virtual …

Sports influencers on Twitter. Analysis and comparative study of Track Cycling World Cups 2016 and 2018

JM Lamirán-Palomares, T Baviera, A Baviera-Puig - Social Sciences, 2020 - mdpi.com
Social media has driven a sea change in the way users view and participate in sporting
events through the media. In the digital medium, identifying the profiles with the greatest …

Gamers who gamble: Examining the relationship between esports spectatorship and event wagering

B Abarbanel, J Macey, J Hamari… - Journal of Emerging …, 2020 - publishing.bceln.ca
During recent years, while electronic sports (esports) has increasingly become a positive
mainstream cultural phenomenon, it also may have several socio-economic implications …

La influencia en redes sociales durante los eventos deportivos:" Los casos de Twitter en los Mundiales de Ciclismo en Pista de Londres (Reino Unido) 2016, y …

JM Lamirán Palomares - 2022 - riunet.upv.es
[ES] Las redes sociales han provocado un gran cambio en la manera en la que los eventos
deportivos son consumidos en la actualidad, ya que consiguen generar una conversación y …