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3d skeletons: A state‐of‐the‐art report
Given a shape, a skeleton is a thin centered structure which jointly describes the topology
and the geometry of the shape. Skeletons provide an alternative to classical boundary or …
and the geometry of the shape. Skeletons provide an alternative to classical boundary or …
Parallel banding algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean
Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the …
Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the …
Automated lofting-based reconstruction of CAD models from 3D topology optimization results
Topology optimization (TO) has become an integral part of the structural design process in
recent years. However, automatically deriving parametrized Computer-Aided Design (CAD) …
recent years. However, automatically deriving parametrized Computer-Aided Design (CAD) …
Identification and analysis of 3D pores in packed particulate materials
We took the classic 'guess the number of beans in a jar game'and amplified the research
question. Rather than estimate the quantity of particles in the jar, we sought to characterize …
question. Rather than estimate the quantity of particles in the jar, we sought to characterize …
Parallel three-dimensional distance transform for railway alignment optimization using OpenMP
Railway alignment optimization is a large-scale and time-consuming civil engineering
problem. To solve it, a three-dimensional distance transform (3D-DT) algorithm, which is a …
problem. To solve it, a three-dimensional distance transform (3D-DT) algorithm, which is a …
Voxel cores: Efficient, robust, and provably good approximation of 3d medial axes
We present a novel algorithm for computing the medial axes of 3D shapes. We make the
observation that the medial axis of a voxel shape can be simply yet faithfully approximated …
observation that the medial axis of a voxel shape can be simply yet faithfully approximated …
Surface and curve skeletonization of large 3D models on the GPU
We present a GPU-based framework for extracting surface and curve skeletons of 3D
shapes represented as large polygonal meshes. We use an efficient parallel search strategy …
shapes represented as large polygonal meshes. We use an efficient parallel search strategy …
Methods of graph network reconstruction in personalized medicine
The paper addresses methods for generation of individualized computational domains on
the basis of medical imaging dataset. The computational domains will be used in one …
the basis of medical imaging dataset. The computational domains will be used in one …
Comparison of curve and surface skeletonization methods for voxel shapes
Surface and curve skeletons are important shape descriptors with applications in shape
matching, simplification, retrieval, and animation. In recent years, many surface and curve …
matching, simplification, retrieval, and animation. In recent years, many surface and curve …
Skeleton pruning by contour approximation and the integer medial axis transform
We present a new shape skeleton pruning algorithm based on contour approximation and
the integer medial axis. The algorithm effectively removes unwanted branches, conserves …
the integer medial axis. The algorithm effectively removes unwanted branches, conserves …