3D virtual worlds and the metaverse: Current status and future possibilities

JDN Dionisio, WGB Iii, R Gilbert - ACM computing surveys (CSUR), 2013 - dl.acm.org
Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds
or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Advances in neural rendering

A Tewari, J Thies, B Mildenhall… - Computer Graphics …, 2022 - Wiley Online Library
Synthesizing photo‐realistic images and videos is at the heart of computer graphics and has
been the focus of decades of research. Traditionally, synthetic images of a scene are …

Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans

S Peng, Y Zhang, Y Xu, Q Wang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of novel view synthesis for a human performer from a
very sparse set of camera views. Some recent works have shown that learning implicit …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …

Avatarrex: Real-time expressive full-body avatars

Z Zheng, X Zhao, H Zhang, B Liu, Y Liu - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present AvatarReX, a new method for learning NeRF-based full-body avatars from video
data. The learnt avatar not only provides expressive control of the body, hands and the face …

Pose-ndf: Modeling human pose manifolds with neural distance fields

G Tiwari, D Antić, JE Lenssen, N Sarafianos… - … on Computer Vision, 2022 - Springer
We present Pose-NDF, a continuous model for plausible human poses based on neural
distance fields (NDFs). Pose or motion priors are important for generating realistic new …

Neural human performer: Learning generalizable radiance fields for human performance rendering

Y Kwon, D Kim, D Ceylan… - Advances in Neural …, 2021 - proceedings.neurips.cc
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human
performance using sparse multi-view cameras. Recently, several works have addressed this …

Learning to dress 3d people in generative clothing

Q Ma, J Yang, A Ranjan, S Pujades… - Proceedings of the …, 2020 - openaccess.thecvf.com
Three-dimensional human body models are widely used in the analysis of human pose and
motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do …

Neural-gif: Neural generalized implicit functions for animating people in clothing

G Tiwari, N Sarafianos, T Tung… - Proceedings of the …, 2021 - openaccess.thecvf.com
Abstract We present Neural Generalized Implicit Functions (Neural-GIF), to animate people
in clothing as a function of the body pose. Given a sequence of scans of a subject in various …