Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers

K Fujita, K Takashima, Y Itoh, Y Kitamura - Quality and User Experience, 2023 - Springer
Research efforts have previously explored various components of physical/virtual
workspaces that adaptively interact with knowledge workers in order to support them in their …

inforce: Bi-directionalforce'shape display for haptic interaction

K Nakagaki, D Fitzgerald, Z Ma, L Vink… - Proceedings of the …, 2019 - dl.acm.org
While previously proposed hardware on pin-based shape display has improved various
technical aspects, there has been a clear limitation on the haptic quality of variable'force' …

Hermits: Dynamically reconfiguring the interactivity of self-propelled tuis with mechanical shell add-ons

K Nakagaki, J Leong, JL Tappa, J Wilbert… - Proceedings of the 33rd …, 2020 - dl.acm.org
We introduce HERMITS, a modular interaction architecture for self-propelled Tangible User
Interfaces (TUIs) that incorporates physical add-ons, referred to as mechanical shells. The …

(Dis) Appearables: A concept and method for actuated tangible UIs to appear and disappear based on stages

K Nakagaki, JL Tappa, Y Zheng, J Forman… - Proceedings of the …, 2022 - dl.acm.org
(Dis) Appearables is an approach for actuated Tangible User Interfaces (TUIs) to appear
and disappear. This technique is supported by Stages: physical platforms inspired by …

SHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs

W Qian, C Gao, A Sathya, R Suzuki… - Proceedings of the 37th …, 2024 - dl.acm.org
This paper introduces text-to-shape-display, a novel approach to generating dynamic shape
changes in pin-based shape displays through natural language commands. By leveraging …

ReCompFig: designing dynamically reconfigurable kinematic devices using compliant mechanisms and tensioning cables

H Yang, T Johnson, K Zhong, D Patel, G Olson… - Proceedings of the …, 2022 - dl.acm.org
From creating input devices to rendering tangible information, the field of HCI is interested in
using kinematic mechanisms to create human-computer interfaces. Yet, due to fabrication …

Waddlewalls: Room-scale interactive partitioning system using a swarm of robotic partitions

Y Onishi, K Takashima, S Higashiyama… - Proceedings of the 35th …, 2022 - dl.acm.org
We propose WaddleWalls, a room-scale interactive partitioning system using a swarm of
robotic partitions that allows occupants to interactively reconfigure workspace partitions to …

LiftTiles: constructive building blocks for prototy** room-scale shape-changing interfaces

R Suzuki, R Nakayama, D Liu, Y Kakehi… - Proceedings of the …, 2020 - dl.acm.org
Large-scale shape-changing interfaces have great potential, but creating such systems
requires substantial time, cost, space, and efforts, which hinders the research community to …

Robiot: A design tool for actuating everyday objects with automatically generated 3D printable mechanisms

J Li, J Kim, XA Chen - Proceedings of the 32nd annual ACM symposium …, 2019 - dl.acm.org
Users can now easily communicate digital information with an Internet of Things; in contrast,
there remains a lack of support to automate physical tasks that involve legacy static objects …

Tiltchair: Manipulative posture guidance by actively inclining the seat of an office chair

K Fujita, A Suzuki, K Takashima, K Ikematsu… - Proceedings of the …, 2021 - dl.acm.org
We propose TiltChair, an actuated office chair that physically manipulates the user's posture
by actively inclining the chair's seat to address problems associated with prolonged sitting …