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Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers
Research efforts have previously explored various components of physical/virtual
workspaces that adaptively interact with knowledge workers in order to support them in their …
workspaces that adaptively interact with knowledge workers in order to support them in their …
inforce: Bi-directionalforce'shape display for haptic interaction
K Nakagaki, D Fitzgerald, Z Ma, L Vink… - Proceedings of the …, 2019 - dl.acm.org
While previously proposed hardware on pin-based shape display has improved various
technical aspects, there has been a clear limitation on the haptic quality of variable'force' …
technical aspects, there has been a clear limitation on the haptic quality of variable'force' …
Hermits: Dynamically reconfiguring the interactivity of self-propelled tuis with mechanical shell add-ons
We introduce HERMITS, a modular interaction architecture for self-propelled Tangible User
Interfaces (TUIs) that incorporates physical add-ons, referred to as mechanical shells. The …
Interfaces (TUIs) that incorporates physical add-ons, referred to as mechanical shells. The …
(Dis) Appearables: A concept and method for actuated tangible UIs to appear and disappear based on stages
(Dis) Appearables is an approach for actuated Tangible User Interfaces (TUIs) to appear
and disappear. This technique is supported by Stages: physical platforms inspired by …
and disappear. This technique is supported by Stages: physical platforms inspired by …
SHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs
This paper introduces text-to-shape-display, a novel approach to generating dynamic shape
changes in pin-based shape displays through natural language commands. By leveraging …
changes in pin-based shape displays through natural language commands. By leveraging …
ReCompFig: designing dynamically reconfigurable kinematic devices using compliant mechanisms and tensioning cables
From creating input devices to rendering tangible information, the field of HCI is interested in
using kinematic mechanisms to create human-computer interfaces. Yet, due to fabrication …
using kinematic mechanisms to create human-computer interfaces. Yet, due to fabrication …
Waddlewalls: Room-scale interactive partitioning system using a swarm of robotic partitions
We propose WaddleWalls, a room-scale interactive partitioning system using a swarm of
robotic partitions that allows occupants to interactively reconfigure workspace partitions to …
robotic partitions that allows occupants to interactively reconfigure workspace partitions to …
LiftTiles: constructive building blocks for prototy** room-scale shape-changing interfaces
Large-scale shape-changing interfaces have great potential, but creating such systems
requires substantial time, cost, space, and efforts, which hinders the research community to …
requires substantial time, cost, space, and efforts, which hinders the research community to …
Robiot: A design tool for actuating everyday objects with automatically generated 3D printable mechanisms
Users can now easily communicate digital information with an Internet of Things; in contrast,
there remains a lack of support to automate physical tasks that involve legacy static objects …
there remains a lack of support to automate physical tasks that involve legacy static objects …
Tiltchair: Manipulative posture guidance by actively inclining the seat of an office chair
We propose TiltChair, an actuated office chair that physically manipulates the user's posture
by actively inclining the chair's seat to address problems associated with prolonged sitting …
by actively inclining the chair's seat to address problems associated with prolonged sitting …