Foveated rendering: A state-of-the-art survey
Recently, virtual reality (VR) technology has been widely used in medical, military,
manufacturing, entertainment, and other fields. These applications must simulate different …
manufacturing, entertainment, and other fields. These applications must simulate different …
When xr and ai meet-a sco** review on extended reality and artificial intelligence
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …
to an emerging body of literature in their intersection. However, the main topics in this …
Fovvideovdp: A visible difference predictor for wide field-of-view video
FovVideoVDP is a video difference metric that models the spatial, temporal, and peripheral
aspects of perception. While many other metrics are available, our work provides the first …
aspects of perception. While many other metrics are available, our work provides the first …
Fov-nerf: Foveated neural radiance fields for virtual reality
Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and
commercial VR platforms. Such displays require low latency and high quality rendering of …
commercial VR platforms. Such displays require low latency and high quality rendering of …
Color-perception-guided display power reduction for virtual reality
Battery life is an increasingly urgent challenge for today's untethered VR and AR devices.
However, the power efficiency of head-mounted displays is naturally at odds with growing …
However, the power efficiency of head-mounted displays is naturally at odds with growing …
stelaCSF: A unified model of contrast sensitivity as the function of spatio-temporal frequency, eccentricity, luminance and area
A contrast sensitivity function, or CSF, is a cornerstone of many visual models. It explains
whether a contrast pattern is visible to the human eye. The existing CSFs typically account …
whether a contrast pattern is visible to the human eye. The existing CSFs typically account …
Beyond blur: Real-time ventral metamers for foveated rendering
To peripheral vision, a pair of physically different images can look the same. Such pairs are
metamers relative to each other, just as physically-different spectra of light are perceived as …
metamers relative to each other, just as physically-different spectra of light are perceived as …
Towards attention–aware foveated rendering
Foveated graphics is a promising approach to solving the bandwidth challenges of
immersive virtual and augmented reality displays by exploiting the falloff in spatial acuity in …
immersive virtual and augmented reality displays by exploiting the falloff in spatial acuity in …
[HTML][HTML] An integrative view of foveated rendering
Foveated rendering adapts the image synthesis process to the user's gaze. By exploiting the
human visual system's limitations, in particular in terms of reduced acuity in peripheral …
human visual system's limitations, in particular in terms of reduced acuity in peripheral …
Mitigating cybersickness in virtual reality systems through foveated depth-of-field blur
Cybersickness is one of the major roadblocks in the widespread adoption of mixed reality
devices. Prolonged exposure to these devices, especially virtual reality devices, can cause …
devices. Prolonged exposure to these devices, especially virtual reality devices, can cause …