Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
A fitts' law study of gaze-hand alignment for selection in 3d user interfaces
Gaze-Hand Alignment has recently been proposed for multimodal selection in 3D. The
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …
Palmgazer: Unimanual eye-hand menus in augmented reality
How can we design the user interfaces for augmented reality (AR) so that we can interact as
simple, flexible and expressive as we can with smartphones in one hand? To explore this …
simple, flexible and expressive as we can with smartphones in one hand? To explore this …
Evaluating User Interactions in Wearable Extended Reality: Modeling, Online Remote Survey, and In-Lab Experimental Methods
The benefits of interaction techniques in extended reality (XR) have been investigated over
the years. However, less attention has been given to comparing different methods to …
the years. However, less attention has been given to comparing different methods to …
Eye-Hand Movement of Objects in Near Space Extended Reality
Hand-tracking in Extended Reality (XR) enables moving objects in near space with direct
hand gestures, to pick, drag and drop objects in 3D. In this work, we investigate the use of …
hand gestures, to pick, drag and drop objects in 3D. In this work, we investigate the use of …
Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
Recent research proposed gaze-assisted gestures to enhance interaction within virtual
reality (VR), providing opportunities for people with motor impairments to experience VR …
reality (VR), providing opportunities for people with motor impairments to experience VR …
Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity for Target Selections in XR
Gaze-assisted interaction techniques enable intuitive selections without requiring manual
pointing but can result in unintended selections, known as Midas touch. A confirmation …
pointing but can result in unintended selections, known as Midas touch. A confirmation …
Comparison of Unencumbered Interaction Technique for Head-Mounted Displays
Head Mounted Displays (HMDs) are gaining more public attention. With the advancement of
tracking technologies, they are incorporating unencumbered interaction techniques to …
tracking technologies, they are incorporating unencumbered interaction techniques to …
Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality
Eye tracking filters have been shown to improve accuracy of gaze estimation and input for
stationary settings. However, their effectiveness during physical movement remains …
stationary settings. However, their effectiveness during physical movement remains …
GazeHand: A Gaze-Driven Virtual Hand Interface
In this paper, we present a novel interface named GazeHand which is designed for distant
object interaction in virtual reality. The GazeHand interface translates the virtual hands near …
object interaction in virtual reality. The GazeHand interface translates the virtual hands near …