Humans in 4D: Reconstructing and tracking humans with transformers
We present an approach to reconstruct humans and track them over time. At the core of our
approach, we propose a fully" transformerized" version of a network for human mesh …
approach, we propose a fully" transformerized" version of a network for human mesh …
Human motion diffusion as a generative prior
Recent work has demonstrated the significant potential of denoising diffusion models for
generating human motion, including text-to-motion capabilities. However, these methods are …
generating human motion, including text-to-motion capabilities. However, these methods are …
Nifty: Neural object interaction fields for guided human motion synthesis
We address the problem of generating realistic 3D motions of humans interacting with
objects in a scene. Our key idea is to create a neural interaction field attached to a specific …
objects in a scene. Our key idea is to create a neural interaction field attached to a specific …
NIKI: Neural inverse kinematics with invertible neural networks for 3d human pose and shape estimation
With the progress of 3D human pose and shape estimation, state-of-the-art methods can
either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases …
either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases …
Monohuman: Animatable human neural field from monocular video
Animating virtual avatars with free-view control is crucial for various applications like virtual
reality and digital entertainment. Previous studies have attempted to utilize the …
reality and digital entertainment. Previous studies have attempted to utilize the …
Decoupling human and camera motion from videos in the wild
We propose a method to reconstruct global human trajectories from videos in the wild. Our
optimization method decouples the camera and human motion, which allows us to place …
optimization method decouples the camera and human motion, which allows us to place …
Gfpose: Learning 3d human pose prior with gradient fields
Learning 3D human pose prior is essential to human-centered AI. Here, we present GFPose,
a versatile framework to model plausible 3D human poses for various applications. At the …
a versatile framework to model plausible 3D human poses for various applications. At the …
Visibility aware human-object interaction tracking from single rgb camera
Capturing the interactions between humans and their environment in 3D is important for
many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D …
many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D …
Refit: Recurrent fitting network for 3d human recovery
Abstract We present Recurrent Fitting (ReFit), a neural network architecture for single-image,
parametric 3D human reconstruction. ReFit learns a feedback-update loop that mirrors the …
parametric 3D human reconstruction. ReFit learns a feedback-update loop that mirrors the …
Nsf: Neural surface fields for human modeling from monocular depth
Obtaining personalized 3D animatable avatars from a monocular camera has several real
world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very …
world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very …