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[HTML][HTML] Problematic attachment to social media: five behavioural archetypes
Today, social media play an important role in people's daily lives. Many people use social
media to satisfy their personal and social needs, such as enhancing self-image, acquiring …
media to satisfy their personal and social needs, such as enhancing self-image, acquiring …
Navigating Afrocentric Human-Computer Interaction Research: A Sco** Review and Proposition of Afro-Postmodernism for Decolonial Praxis
Ongoing Human-Computer Interaction (HCI) studies in Africa have revealed the prevalence
of colonial influences in current research and design practices. These colonial influences …
of colonial influences in current research and design practices. These colonial influences …
A Critique of Personas as representations of" the other" in Cross-Cultural Technology Design
A literature review on cross-cultural personas reveals both, a trend in projects lacking
accomplishment and personas reinforcing previous biases. We first suggest why failures or …
accomplishment and personas reinforcing previous biases. We first suggest why failures or …
Perbaikan Tampilan User Interface untuk Meningkatkan User Experience pada Aplikasi Nganggur. id Menggunakan Metode User-Centered Design
AG Glowdy, R Fauzi, EN Alam - eProceedings …, 2020 - … .telkomuniversity.ac.id
Pekerjaan lepas atau tidak terikat dengan satu perusahaan semakin diminati oleh generasi
saat ini. Hal ini disebabkan oleh fleksibilitas waktu dan lokasi kerja serta memberikan …
saat ini. Hal ini disebabkan oleh fleksibilitas waktu dan lokasi kerja serta memberikan …
User-created personas–a micro-cultural lens into informal settlement's youth life
Participatory Design (PD) and service design have shown great potential in co-designing
feasible solutions with marginalised societies. This study is part of a research project where …
feasible solutions with marginalised societies. This study is part of a research project where …
Reconceptualising personas across cultures: Archetypes, stereotypes & collective personas in pastoral Namibia
The paucity of projects where persona is the research foci and a lack of consensus on this
artefact keep many reticent about its purpose and value. Besides crafting personas is …
artefact keep many reticent about its purpose and value. Besides crafting personas is …
Challenges in designing cultural heritage crowdsourcing: tools with indigenous communities
This chapter presents developments within the ongoing digitisation of cultural heritage of
ovaHerero and ovaHimba indigenous communities in rural Namibia. It describes …
ovaHerero and ovaHimba indigenous communities in rural Namibia. It describes …
Crowdsourcing in UX Research
This chapter aims to review the current state of the art of crowdsourcing use in UX research
and the main issues. First, this chapter attempts to conceptualize crowdsourcing in UX …
and the main issues. First, this chapter attempts to conceptualize crowdsourcing in UX …
[PDF][PDF] 5 Challenges in designing cultural heritage crowdsourcing
C Stanley, DG Cabrero… - Cultural Heritage … - educ-met-inclusivemakerspace …
Digital preservation of palpable and intangible cultural heritage, including the curation and
re-contextualisation of Indigenous Knowledge (IK), has lately gained great prominence …
re-contextualisation of Indigenous Knowledge (IK), has lately gained great prominence …
User-created personas: a four case multi-ethnic study of persona artefact co-design in pastoral and Urban Namibia with ovaHerero, Ovambo, ovaHimba and San …
DG Cabrero - 2019 - repository.uwl.ac.uk
A persona is an artefact widely used in technology design to aid communicational processes
between designers, users and other stakeholders involved in projects. Persona originated in …
between designers, users and other stakeholders involved in projects. Persona originated in …