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Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians
Creating high-fidelity 3D head avatars has always been a research hotspot but there
remains a great challenge under lightweight sparse view setups. In this paper we propose …
remains a great challenge under lightweight sparse view setups. In this paper we propose …
Neural fields in visual computing and beyond
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …
computing problems using methods that employ coordinate‐based neural networks. These …
Advances in neural rendering
Synthesizing photo‐realistic images and videos is at the heart of computer graphics and has
been the focus of decades of research. Traditionally, synthetic images of a scene are …
been the focus of decades of research. Traditionally, synthetic images of a scene are …
Kilonerf: Speeding up neural radiance fields with thousands of tiny mlps
NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural
radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer …
radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer …
Ad-nerf: Audio driven neural radiance fields for talking head synthesis
Generating high-fidelity talking head video by fitting with the input audio sequence is a
challenging problem that receives considerable attentions recently. In this paper, we …
challenging problem that receives considerable attentions recently. In this paper, we …
Neural actor: Neural free-view synthesis of human actors with pose control
We propose Neural Actor (NA), a new method for high-quality synthesis of humans from
arbitrary viewpoints and under arbitrary controllable poses. Our method is developed upon …
arbitrary viewpoints and under arbitrary controllable poses. Our method is developed upon …
Panohead: Geometry-aware 3d full-head synthesis in 360deg
Synthesis and reconstruction of 3D human head has gained increasing interests in
computer vision and computer graphics recently. Existing state-of-the-art 3D generative …
computer vision and computer graphics recently. Existing state-of-the-art 3D generative …
Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video
Abstract We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and
novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes …
novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes …
Neural rays for occlusion-aware image-based rendering
We present a new neural representation, called Neural Ray (NeuRay), for the novel view
synthesis task. Recent works construct radiance fields from image features of input views to …
synthesis task. Recent works construct radiance fields from image features of input views to …
Neural human performer: Learning generalizable radiance fields for human performance rendering
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human
performance using sparse multi-view cameras. Recently, several works have addressed this …
performance using sparse multi-view cameras. Recently, several works have addressed this …