Multiresolution modelling of polygonal surface meshes using triangle fans
Multiresolution modellingof polygonal surface meshes has been presented as a solution for
the interactive visualisation of scenes formed by hundreds of thousands of polygons. On the …
the interactive visualisation of scenes formed by hundreds of thousands of polygons. On the …
Exploiting frame-to-frame coherence for rendering terrain using continuous LOD
J Zhang, G Chen - International Conference on Artificial Reality and …, 2006 - Springer
It is the key issue of the terrain real-time rendering to reduce the time-spending for the level-
of-detail. The concept of triangle live frame is introduced in this paper. Using this live frame …
of-detail. The concept of triangle live frame is introduced in this paper. Using this live frame …
Representación de Modelos Multirresolución con Abanicos de Triángulos
El modelado multirresolución de superficies poligonales se ha presentado como solución
para la visualización interactiva de escenas formadas por cientos de miles de polígonos …
para la visualización interactiva de escenas formadas por cientos de miles de polígonos …