Combinatorial optimization of graphical user interface designs
The graphical user interface (GUI) has become the prime means for interacting with
computing systems. It leverages human perceptual and motor capabilities for elementary …
computing systems. It leverages human perceptual and motor capabilities for elementary …
Adapting user interfaces with model-based reinforcement learning
Adapting an interface requires taking into account both the positive and negative effects that
changes may have on the user. A carelessly picked adaptation may impose high costs to the …
changes may have on the user. A carelessly picked adaptation may impose high costs to the …
Fully-occluded target selection in virtual reality
The presence of fully-occluded targets is common within virtual environments, ranging from
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations
Interactions with digital devices during social settings can reduce social engagement and
interrupt conversations. To overcome these drawbacks, we designed ParaGlassMenu, a …
interrupt conversations. To overcome these drawbacks, we designed ParaGlassMenu, a …
Radi-eye: Hands-free radial interfaces for 3d interaction using gaze-activated head-crossing
L Sidenmark, D Potts, B Bapisch… - Proceedings of the 2021 …, 2021 - dl.acm.org
Eye gaze and head movement are attractive for hands-free 3D interaction in head-mounted
displays, but existing interfaces afford only limited control. Radi-Eye is a novel pop-up radial …
displays, but existing interfaces afford only limited control. Radi-Eye is a novel pop-up radial …
Drone. io: A gestural and visual interface for human-drone interaction
Drones are becoming ubiquitous and offer support to people in various tasks, such as
photography, in increasingly interactive social contexts. We introduce drone. io, a projected …
photography, in increasingly interactive social contexts. We introduce drone. io, a projected …
OctoPocus in VR: Using a dynamic guide for 3D mid-air gestures in virtual reality
Bau and Mackays OctoPocus dynamic guide helps novices learn, execute, and remember
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …
Pen-based interaction with spreadsheets in mobile virtual reality
T Gesslein, V Biener, P Gagel… - … symposium on mixed …, 2020 - ieeexplore.ieee.org
Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and
in particular, spreadsheet applications. While spreadsheets are widely used yet are …
in particular, spreadsheet applications. While spreadsheets are widely used yet are …
Holobar: Rapid command execution for head-worn ar exploiting around the field-of-view interaction
Inefficient menu interfaces lead to system and application commands being tedious to
execute in Immersive Environments. HoloBar is a novel approach to ease the interaction …
execute in Immersive Environments. HoloBar is a novel approach to ease the interaction …
Optimal feedback control for modeling human–computer interaction
Optimal feedback control (OFC) is a theory from the motor control literature that explains how
humans move their body to achieve a certain goal, eg, pointing with the finger. OFC is based …
humans move their body to achieve a certain goal, eg, pointing with the finger. OFC is based …