Eye-tracked virtual reality: A comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - ar** up virtual reality with haptic proxies
NC Nilsson, A Zenner… - IEEE Computer Graphics …, 2021 - ieeexplore.ieee.org
Physical props serving as proxies for virtual objects (haptic proxies) offer a cheap,
convenient, and compelling way of delivering a sense of touch in virtual reality (VR). To …

The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality

M Feick, A Zenner, S Seibert, A Tang… - Proceedings of the 2024 …, 2024 - dl.acm.org
To enhance interactions in VR, many techniques introduce offsets between the virtual and
real-world position of users' hands. Nevertheless, such hand redirection (HR) techniques …

Borders of physical self in virtual reality: a systematic review of virtual hand position discrepancy detection

D Antoš, T Švec, J Hořínková, E Bartečková - Frontiers in Psychiatry, 2025 - frontiersin.org
Introduction Virtual reality (VR) holds significant promise for psychiatric research, treatment,
and assessment. Its unique ability to elicit immersion and presence is important for effective …

Investigating noticeable hand redirection in virtual reality using physiological and interaction data

M Feick, KP Regitz, A Tang, T Jungbluth… - … Virtual Reality and …, 2023 - ieeexplore.ieee.org
Hand redirection is effective so long as the introduced offsets are not noticeably disruptive to
users. In this work we investigate the use of physiological and interaction data to detect …

A model predictive control approach for reach redirection in virtual reality

EJ Gonzalez, EDZ Chase, P Kotipalli… - Proceedings of the 2022 …, 2022 - dl.acm.org
Reach redirection is an illusion-based virtual reality (VR) interaction technique where a
user's virtual hand is shifted during a reach in order to guide their real hand to a physical …

Induce a blink of the eye: Evaluating techniques for triggering eye blinks in virtual reality

A Zenner, K Ullmann, O Ariza, F Steinicke… - Proceedings of the 2023 …, 2023 - dl.acm.org
As more and more virtual reality (VR) headsets support eye tracking, recent techniques
started to use eye blinks to induce unnoticeable manipulations to the virtual environment …

Cybersickness Reduction via Gaze-Contingent Image Deformation

C Groth, M Magnor, S Grogorick, M Eisemann… - ACM Transactions on …, 2024 - dl.acm.org
Virtual reality has ushered in a revolutionary era of immersive content perception. However,
a persistent challenge in dynamic environments is the occurrence of cybersickness arising …