Students' perception on immersive learning through 2D and 3D metaverse platforms

Y Hwang, D Shin, H Lee - Educational technology research and …, 2023‏ - Springer
The main purpose of this paper is to add empirical data to the nascent field of metaverse
learning and teaching by examining factors affecting student participation and their …

Analyzing the impact and prospects of metaverse in learning environments through systematic and case study research

D Buragohain, S Chaudhary, G Punpeng… - IEEE …, 2023‏ - ieeexplore.ieee.org
Recent years have witnessed a remarkable technology shift with immersive technology
applications like Metaverse across industries and sectors. As 3D-based virtual reality …

Learniotvr: An end-to-end virtual reality environment providing authentic learning experiences for internet of things

Z Zhu, Z Liu, Y Zhang, L Zhu, J Huang… - Proceedings of the …, 2023‏ - dl.acm.org
The rapid growth of Internet-of-Things (IoT) applications has generated interest from many
industries and a need for graduates with relevant knowledge. An IoT system is comprised of …

Classmeta: Designing interactive virtual classmate to promote VR classroom participation

Z Liu, Z Zhu, L Zhu, E Jiang, X Hu, KA Peppler… - Proceedings of the …, 2024‏ - dl.acm.org
Peer influence plays a crucial role in promoting classroom participation, where behaviors
from active students can contribute to a collective classroom learning experience. However …

[HTML][HTML] Virtual vs. traditional learning in higher education: A systematic review of comparative studies

T Santilli, S Ceccacci, M Mengoni, C Giaconi - Computers & Education, 2024‏ - Elsevier
The evolving landscape of educational technologies has ushered Virtual Reality (VR) in the
forefront of higher education. As the COVID-19 pandemic propelled a rapid shift toward e …

Investigating the impact of situational cognition, emotions, and self-efficacy on creative thinking and collaborative intention in metaverse teaching scene

TL He, CC Zhang, ZQ Huang, F Qin - Thinking Skills and Creativity, 2025‏ - Elsevier
The metaverse has emerged as a significant topic in education, with a growing body of
literature examining its feasibility and potential benefits for innovative teaching methods …

Aiive: Interactive visualization and sonification of neural networks in virtual reality

Z Lyu, J Li, B Wang - … on Artificial Intelligence and Virtual Reality …, 2021‏ - ieeexplore.ieee.org
Artificial Intelligence (AI), especially Neural Networks (NNs), has become increasingly
popular. However, people usually treat AI as a tool, focusing on improving outcome …

Narrative Review of Support for Emotional Expressions in Virtual Reality: Psychophysiology of speech-to-text interfaces

SD Ubur, D Gracanin - arxiv preprint arxiv:2405.13924, 2024‏ - arxiv.org
This narrative review on emotional expression in Speech-to-Text (STT) interfaces with
Virtual Reality (VR) aims to identify advancements, limitations, and research gaps in …

Augmented reality based elevated learning procedure design for school students to improve their education

D Panwar, A Patel, R Sharma, R Raj… - … on Electronics and …, 2024‏ - ieeexplore.ieee.org
This study presents a comprehensive methodology for the design and implementation of an
Elevated Learning Procedure aimed at enhancing the educational experience of school …

Evaluation of power wheelchair driving performance in simulator compared to driving in real-life situations: the SIMADAPT (simulator ADAPT) project—a pilot study

B Fraudet, E Leblong, P Piette, B Nicolas… - … of neuroengineering and …, 2024‏ - Springer
Objective The objective of this study was to evaluate users' driving performances with a
Power Wheelchair (PWC) driving simulator in comparison to the same driving task in real …