3D free-form object recognition in range images using local surface patches

H Chen, B Bhanu - Pattern Recognition Letters, 2007 - Elsevier
This paper introduces an integrated local surface descriptor for surface representation and
3D object recognition. A local surface descriptor is characterized by its centroid, its local …

Design and usability analysis of gesture-based control for common desktop tasks

F Farhadi-Niaki, SA Etemad, A Arya - … 2013, Las Vegas, NV, USA, July 21 …, 2013 - Springer
We have designed and implemented a vision-based system capable of interacting with
user's natural arm and finger gestures. Using depth-based vision has reduced the effect of …

Natural interaction in virtual reality: Impact on the cognitive load

T Galais, A Delmas, R Alonso - … Proceedings of the 31st Conference on l' …, 2019 - dl.acm.org
Many of the virtual reality (VR) interaction devices available to the general public rely on the
use of controllers. However, theses ones generate some usability constraints. Current …

Multi-level representation of gesture as command for human computer interaction

RD Vatavu, SG Pentiuc - Computing and Informatics, 2008 - cai.sk
The paper addresses the multiple forms of representation that human gesture takes at
different levels for human computer interaction, ranging from gesture acquisition to …

Two hand gesture based 3d navigation in virtual environments

I Rehman, S Ullah, M Raees - 2019 - reunir.unir.net
Natural interaction is gaining popularity due to its simple, attractive, and realistic nature,
which realizes direct Human Computer Interaction (HCI). In this paper, we presented a novel …

Gesture ontology for informing service-oriented architecture

CM Chera, WT Tsai, RD Vatavu - 2012 IEEE International …, 2012 - ieeexplore.ieee.org
We present a system engineering approach for designing Service-oriented Architectures
(SOA) for software applications that use gesture commands. The approach employs …

A calibration-free head gesture recognition system with online capability

NC Wohler, U Grossekathofer, A Dierker… - 2010 20th …, 2010 - ieeexplore.ieee.org
In this paper, we present a calibration-free head gesture recognition system using a motion-
sensor-based approach. For data acquisition we conducted a comprehensive study with 10 …

[PDF][PDF] Usability study of static/dynamic gestures and haptic input as interfaces to 3D games

F Farhadi-Niaki, J Gerroir, A Arya… - Proceedings of the …, 2013 - site.uottawa.ca
In this paper, the quality of the interaction of users with a 3D game using different modalities
is studied. Three different interaction methods with a 3D virtual environment are considered …

Métaphore d'interaction gestuelle en environnement virtuel: application à l'apprentissage de gestes

F Jeanne - 2017 - theses.hal.science
Au cours de nos travaux, nous nous sommes intéressés à l'apprentissage de gestes
techniques en environnement virtuel. Ces environnements permettent en effet de se former …

[PDF][PDF] Computer-aided investigation of interaction mediated by an AR-enabled wearable interface

A Dierker - 2012 - core.ac.uk
This thesis provides an approach on facilitating the analysis of nonverbal behaviour during
human-human interaction. Thereby, much of the work that researchers do starting with …