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CAD model based virtual assembly simulation, planning and training
This paper reviews the state-of-the-art methodologies for develo** computer-aided design
(CAD) model based systems for assembly simulation, planning and training. Methods for …
(CAD) model based systems for assembly simulation, planning and training. Methods for …
[HTML][HTML] Human pose estimation from monocular images: A comprehensive survey
Human pose estimation refers to the estimation of the location of body parts and how they
are connected in an image. Human pose estimation from monocular images has wide …
are connected in an image. Human pose estimation from monocular images has wide …
[PDF][PDF] MoSh: motion and shape capture from sparse markers.
Marker-based motion capture (mocap) is widely criticized as producing lifeless animations.
We argue that important information about body surface motion is present in standard …
We argue that important information about body surface motion is present in standard …
A survey on shape correspondence
We review methods designed to compute correspondences between geometric shapes
represented by triangle meshes, contours or point sets. This survey is motivated in part by …
represented by triangle meshes, contours or point sets. This survey is motivated in part by …
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual
quality. In this work, we demonstrate a practical software system for capturing such details …
quality. In this work, we demonstrate a practical software system for capturing such details …
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from
multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry …
multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry …
Motion capture using joint skeleton tracking and surface estimation
This paper proposes a method for capturing the performance of a human or an animal from
a multi-view video sequence. Given an articulated template model and silhouettes from a …
a multi-view video sequence. Given an articulated template model and silhouettes from a …
Human pose estimation from video and imus
In this work, we present an approach to fuse video with sparse orientation data obtained
from inertial sensors to improve and stabilize full-body human motion capture. Even though …
from inertial sensors to improve and stabilize full-body human motion capture. Even though …
Dynamic shape capture using multi-view photometric stereo
We describe a system for high-resolution capture of moving 3D geometry, beginning with
dynamic normal maps from multiple views. The normal maps are captured using active …
dynamic normal maps from multiple views. The normal maps are captured using active …
Detailed human shape and pose from images
Much of the research on video-based human motion capture assumes the body shape is
known a priori and is represented coarsely (eg using cylinders or superquadrics to model …
known a priori and is represented coarsely (eg using cylinders or superquadrics to model …