Gamification: a systematic review of design frameworks

A Mora, D Riera, C González… - Journal of Computing in …, 2017 - Springer
Learner's motivation difficulties are recognized as a problem in diverse educational
scenarios, reaching up to university degrees. Among other techniques that are often applied …

Serious games and gamification in the corporate training environment: A literature review

K Larson - TechTrends, 2020 - Springer
Gamification is the concept of leveraging the psychological predisposition to engage in
gaming, using mechanisms that game designers have applied in making video games, as a …

More than just a game: ethical issues in gamification

TW Kim, K Werbach - Ethics and Information Technology, 2016 - Springer
Gamification is the use of elements and techniques from video game design in non-game
contexts. Amid the rapid growth of this practice, normative questions have been under …

Exploring gamification techniques and applications for sustainable tourism

AL Negruşa, V Toader, A Sofică, MF Tutunea, RV Rus - Sustainability, 2015 - mdpi.com
Tourism is perceived as an appropriate solution for pursuing sustainable economic growth
due to its main characteristics. In the context of sustainable tourism, gamification can act as …

Current state of research & outlook of gamification for manufacturing

M Keepers, I Nesbit, D Romero, T Wuest - Journal of Manufacturing …, 2022 - Elsevier
This paper presents the current state of research for and an outlook of Gamification for
Manufacturing (GfM), particularly manufacturing operations in industrial settings. This in …

The ethics of gamification in a marketing context

AS Thorpe, S Roper - Journal of business ethics, 2019 - Springer
Gamification is an increasingly common marketing tool. Yet, to date, there has been little
examination of its ethical implications. In light of the potential implications of this type of …

Factors affecting the adoption of gamified smart tourism applications: An integrative approach

C Yoo, S Kwon, H Na, B Chang - Sustainability, 2017 - mdpi.com
Considering that the core concerns in sustainability are threats to the survival of humankind
and the ecosystems that humans depend on, changing the consumption and production …

How to engineer gamification: the consensus, the best practice and the grey areas

A Shahri, M Hosseini, K Phalp, J Taylor… - Journal of Organizational …, 2019 - igi-global.com
Gamification refers to the use of game elements in a business context to change users'
behaviours, mainly increasing motivation towards a certain task or a strategic objective …

How can gamification contribute to achieve SDGs? Exploring the opportunities and challenges of ecogamification for tourism

VS Souza, SRBV Marques, M Veríssimo - Journal of Hospitality and …, 2020 - emerald.com
Purpose Ecogamification can make a positive impact on Tourism. With this in mind, the
present study aims to examine specific stakeholders–those positioned at the upstream side …

Gamification vs. privacy: Identifying and analysing the major concerns

AG Mavroeidi, A Kitsiou, C Kalloniatis, S Gritzalis - Future Internet, 2019 - mdpi.com
Gamification, the use of game design elements in applications that are not games, has been
developed to provide attractive environments and maintain user interest in several domains …