Multimodality in VR: A survey
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …
consume content. In VR, users integrate multimodal sensory information they receive to …
Guidance in cinematic virtual reality-taxonomy, research status and challenges
In Cinematic Virtual Reality (CVR), the viewer of an omnidirectional movie can freely choose
the viewing direction when watching a movie. Therefore, traditional techniques in filmmaking …
the viewing direction when watching a movie. Therefore, traditional techniques in filmmaking …
Predicting head movement in panoramic video: A deep reinforcement learning approach
Panoramic video provides immersive and interactive experience by enabling humans to
control the field of view (FoV) through head movement (HM). Thus, HM plays a key role in …
control the field of view (FoV) through head movement (HM). Thus, HM plays a key role in …
Cube padding for weakly-supervised saliency prediction in 360 videos
Automatic saliency prediction in 360 videos is critical for viewpoint guidance applications
(eg, Facebook 360 Guide). We propose a spatial-temporal network which is (1) …
(eg, Facebook 360 Guide). We propose a spatial-temporal network which is (1) …
Deep 360 pilot: Learning a deep agent for piloting through 360 sports videos
Watching a 360° sports video requires a viewer to continuously select a viewing angle,
either through a sequence of mouse clicks or head movements. To relieve the viewer from …
either through a sequence of mouse clicks or head movements. To relieve the viewer from …
Kernel transformer networks for compact spherical convolution
Ideally, 360deg imagery could inherit the deep convolutional neural networks (CNNs)
already trained with great success on perspective projection images. However, existing …
already trained with great success on perspective projection images. However, existing …
Self-supervised learning of depth and camera motion from 360 videos
As 360^ ∘ cameras become prevalent in many autonomous systems (eg, self-driving cars
and drones), efficient 360^ ∘ perception becomes more and more important. We propose a …
and drones), efficient 360^ ∘ perception becomes more and more important. We propose a …
A survey on optimizing mobile delivery of 360° videos: Edge caching and multicasting
Recently, there has been an ever-growing demand for virtual reality (VR) and 360° video
applications. Different from conventional 2D videos, 360° videos take users into an …
applications. Different from conventional 2D videos, 360° videos take users into an …
Sense of presence, attitude change, perspective-taking and usability in first-person split-sphere 360 video
This paper examines the sense of presence, attitude change, perspective-taking, and
usability of a split-sphere, first-person perspective 360 degree video about gender …
usability of a split-sphere, first-person perspective 360 degree video about gender …
Outside-in: Visualizing out-of-sight regions-of-interest in a 360 video using spatial picture-in-picture previews
360-degree video contains a full field of environmental content. However, browsing these
videos, either on screens or through head-mounted displays (HMDs), users consume only a …
videos, either on screens or through head-mounted displays (HMDs), users consume only a …