The use of serious games in museum visits and exhibitions: A systematic map** study
Serious Games (SGs) have been widely adopted in cultural settings and museums,
especially the last five years. It is expected that SG can link directly the museum content with …
especially the last five years. It is expected that SG can link directly the museum content with …
Data acquisition for 3D geometric recording: state of the art and recent innovations
Abstract Digitization of Cultural Heritage assets and sites is a broad term that includes
quantitative as well as qualitative data acquisition. Towards a holistic, complete …
quantitative as well as qualitative data acquisition. Towards a holistic, complete …
DynaMus: A fully dynamic 3D virtual museum framework
The evolving technologies of the game engines and the Web have reached a level of
maturity that enables them to contribute significantly to the long-celebrated blending of …
maturity that enables them to contribute significantly to the long-celebrated blending of …
Linked data in education: A survey and a synthesis of actual research and future challenges
Linked Data principles and technologies are being investigated in various areas. In the
Educational context, many studies are using Linked Data trying to solve problems of …
Educational context, many studies are using Linked Data trying to solve problems of …
SculptMate: Personalizing cultural heritage experience using fuzzy weights
Virtual Environment (VE) technology has become increasingly popular in the cultural
heritage field, providing new ways to experience and interact with cultural artifacts and sites …
heritage field, providing new ways to experience and interact with cultural artifacts and sites …
Dialogues with cultural heritage via museum digitalisation: develo** a model of visitors' cognitive identity, technological agent, cultural symbolism, and public …
Z Wang, J Meng - Museum Management and Curatorship, 2024 - Taylor & Francis
The digitalisation of museums is critical for preserving cultural artefacts and for public
education. However, what digitally attracts younger generations to cultural heritage displays …
education. However, what digitally attracts younger generations to cultural heritage displays …
THE 'SYNTHESIS'VIRTUAL MUSEUM
Open linked data technologies pave the way towards the semantic Web of the future by a)
exploiting the abundance in data availability, b) enhancing the continuing application de …
exploiting the abundance in data availability, b) enhancing the continuing application de …
A method and platform for the preservation of temporary exhibitions
Temporary exhibitions have not only been the oldest, but also the most successful model of
art mediation (eg, the Venice Biennale). In this research work, we are interested in the …
art mediation (eg, the Venice Biennale). In this research work, we are interested in the …
Digitization of religious artifacts with a structured light scanner
[EN] The digitization process for religious artifacts is subject to inherent difficulties often
ignored in theoretical models or pipelines. In this paper we aim to describe these problems …
ignored in theoretical models or pipelines. In this paper we aim to describe these problems …
Utilising 3D realistic models in serious games for cultural heritage
In the cultural heritage field, many Serious Games applications have been developed whose
goal is to educate players and users not particularly specialized or familiar with this field. On …
goal is to educate players and users not particularly specialized or familiar with this field. On …