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The state of the art in interactive global illumination
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …
beauty. Since the very beginning of computer graphics, adequate modelling of these …
High dynamic range imaging
E Reinhard - Computer Vision: A Reference Guide, 2020 - Springer
High dynamic range (HDR) imaging comprises a range of techniques for capturing, storing,
editing, transmitting, and displaying images and video with an extended range of values …
editing, transmitting, and displaying images and video with an extended range of values …
[KNJIGA][B] Advanced high dynamic range imaging
This book explores the methods needed for creating and manipulating HDR content. HDR is
a step change from traditional imaging; more closely matching what we see with our eyes. In …
a step change from traditional imaging; more closely matching what we see with our eyes. In …
Learning physics-guided face relighting under directional light
Relighting is an essential step in realistically transferring objects from a captured image into
another environment. For example, authentic telepresence in Augmented Reality requires …
another environment. For example, authentic telepresence in Augmented Reality requires …
[KNJIGA][B] Advanced global illumination
This book provides a fundamental understanding of global illumination algorithms. It
discusses a broad class of algorithms for realistic image synthesis and introduces a …
discusses a broad class of algorithms for realistic image synthesis and introduces a …
Light scattering from human hair fibers
Light scattering from hair is normally simulated in computer graphics using Kajiya and Kay's
classic phenomenological model. We have made new measurements of scattering from …
classic phenomenological model. We have made new measurements of scattering from …
Lightcuts: a scalable approach to illumination
B Walter, S Fernandez, A Arbree, K Bala… - ACM SIGGRAPH 2005 …, 2005 - dl.acm.org
Lightcuts is a scalable framework for computing realistic illumination. It handles arbitrary
geometry, non-diffuse materials, and illumination from a wide variety of sources including …
geometry, non-diffuse materials, and illumination from a wide variety of sources including …
Triple product wavelet integrals for all-frequency relighting
This paper focuses on efficient rendering based on pre-computed light transport, with
realistic materials and shadows under all-frequency direct lighting such an environment …
realistic materials and shadows under all-frequency direct lighting such an environment …
Fast hierarchical importance sampling with blue noise properties
This paper presents a novel method for efficiently generating a good sampling pattern given
an importance density over a 2D domain. A Penrose tiling is hierarchically subdivided …
an importance density over a 2D domain. A Penrose tiling is hierarchically subdivided …
Efficient BRDF importance sampling using a factored representation
High-quality Monte Carlo image synthesis requires the ability to importance sample realistic
BRDF models. However, analytic sampling algorithms exist only for the Phong model and its …
BRDF models. However, analytic sampling algorithms exist only for the Phong model and its …