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Ganhand: Predicting human grasp affordances in multi-object scenes
The rise of deep learning has brought remarkable progress in estimating hand geometry
from images where the hands are part of the scene. This paper focuses on a new problem …
from images where the hands are part of the scene. This paper focuses on a new problem …
Naq: Leveraging narrations as queries to supervise episodic memory
Searching long egocentric videos with natural language queries (NLQ) has compelling
applications in augmented reality and robotics, where a fluid index into everything that a …
applications in augmented reality and robotics, where a fluid index into everything that a …
Learning state-aware visual representations from audible interactions
We propose a self-supervised algorithm to learn representations from egocentric video data.
Recently, significant efforts have been made to capture humans interacting with their own …
Recently, significant efforts have been made to capture humans interacting with their own …
Spotem: Efficient video search for episodic memory
The goal in episodic memory (EM) is to search a long egocentric video to answer a natural
language query (eg,“where did I leave my purse?”). Existing EM methods exhaustively …
language query (eg,“where did I leave my purse?”). Existing EM methods exhaustively …
Hands holding clues for object recognition in teachable machines
Camera manipulation confounds the use of object recognition applications by blind people.
This is exacerbated when photos from this population are also used to train models, as with …
This is exacerbated when photos from this population are also used to train models, as with …
Crowdsourcing the perception of machine teaching
Teachable interfaces can empower end-users to attune machine learning systems to their
idiosyncratic characteristics and environment by explicitly providing pertinent training …
idiosyncratic characteristics and environment by explicitly providing pertinent training …
[PDF][PDF] Hand--object interaction recognition based on visual attention using multiscopic cyber-physical-social system.
Rehabilitation is required for patients recovering from neurological illnesses, particularly
hand stroke. However, roughly two-thirds of hand stroke survivors have visual impairments …
hand stroke. However, roughly two-thirds of hand stroke survivors have visual impairments …
Grasp-type recognition leveraging object affordance
Transferring the semantic constraints in human manipulation behaviors to robots
C Li, G Tian - Applied Intelligence, 2020 - Springer
In this study, we aim to help robots manipulate objects with the guidance of semantic
constraints (the grasp location, grasp type, approaching way, trajectory constraint, grasp …
constraints (the grasp location, grasp type, approaching way, trajectory constraint, grasp …