A review on serious games for dementia care in ageing societies

H Ning, R Li, X Ye, Y Zhang… - IEEE Journal of …, 2020 - ieeexplore.ieee.org
Dementia is a severe disease threatening ageing societies, which not only causes great
harm to patients both physically and psychologically but also places a heavy burden on …

Rhythmic serious games as an inclusive tool for music‐based interventions

S Dalla Bella - Annals of the New York Academy of Sciences, 2022 - Wiley Online Library
Technologies, such as mobile devices or sets of connected sensors, provide new and
engaging opportunities to devise music‐based interventions. Among the different …

Music, computing, and health: a roadmap for the current and future roles of music technology for health care and well-being

KR Agres, RS Schaefer, A Volk… - Music & …, 2021 - journals.sagepub.com
The fields of music, health, and technology have seen significant interactions in recent years
in develo** music technology for health care and well-being. In an effort to strengthen the …

[HTML][HTML] The use of motion-based technology for people living with dementia or mild cognitive impairment: a literature review

E Dove, AJ Astell - Journal of medical Internet research, 2017 - jmir.org
Background: The number of people living with dementia and mild cognitive impairment
(MCI) is increasing substantially. Although there are many research efforts directed toward …

From exergames to immersive virtual reality systems: Serious games for supporting older adults

JE Muñoz, MF Montoya, J Boger - Smart home technologies and services …, 2022 - Elsevier
Interactive gaming systems have the potential to create enjoyable experiences by
challenging older adults and transporting them into computer-generated virtual …

[HTML][HTML] A cognitive-based board game with augmented reality for older adults: Development and usability study

YF Chen, S Janicki - JMIR serious games, 2020 - games.jmir.org
Background: Older adults in Taiwan are advised to adopt regular physical and social
activities for the maintenance of their cognitive and physical health. Games offer a means of …

Smartkuber: a serious game for cognitive health screening of elderly players

C Boletsis, S McCallum - Games for health journal, 2016 - liebertpub.com
Objective: The goal of this study was to design and develop a serious game for cognitive
health screening of the elderly, namely Smartkuber, and evaluate its construct, criteria …

[HTML][HTML] Training and Certification of Competences through Serious Games

R Baptista, A Coelho, C Vaz de Carvalho - Computers, 2024 - mdpi.com
The potential of digital games, when transformed into Serious Games (SGs), Games for
Learning (GLs), or game-based learning (GBL), is truly inspiring. These forms of games hold …

Serious games for dementia

T Tong, JH Chan, M Chignell - … of the 26th international conference on …, 2017 - dl.acm.org
With the current phenomenon of aging populations in most parts of the world, there are
corresponding increases in age-related conditions associated with impaired cognitive …

Exergaming for people with major neurocognitive disorder: a qualitative study

N Swinnen, M Vandenbulcke, ED de Bruin… - Disability and …, 2022 - Taylor & Francis
Purpose This study investigated the experiences of participation in a standing balance
exergame program amongst people with major neurocognitive disorder (MNCD) within …