All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda

LH Lee, T Braud, PY Zhou, L Wang… - … and trends® in …, 2024 - nowpublishers.com
Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We
have created various computer-mediated virtual environments, including social networks …

[BOOK][B] Fundamentals of wearable computers and augmented reality

W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …

Perceptual issues in augmented reality revisited

E Kruijff, JE Swan, S Feiner - 2010 IEEE International …, 2010 - ieeexplore.ieee.org
This paper provides a classification of perceptual issues in augmented reality, created with a
visual processing and interpretation pipeline in mind. We organize issues into ones related …

Visualization techniques for augmented reality

D Kalkofen, C Sandor, S White… - Handbook of augmented …, 2011 - Springer
Visualizations in real world environments benefit from the visual interaction between real
and virtual imagery. However, compared to traditional visualizations, a number of problems …

Inverse lighting and photorealistic rendering for augmented reality

M Aittala - The visual computer, 2010 - Springer
We present a practical and robust photorealistic rendering pipeline for augmented reality.
We solve the real world lighting conditions from observations of a diffuse sphere or a rotated …

SharpView: Improved clarity of defocused content on optical see-through head-mounted displays

K Oshima, KR Moser, DC Rompapas… - … IEEE Symposium on …, 2016 - ieeexplore.ieee.org
Augmented Reality (AR) systems, which utilize optical see-through head-mounted displays,
are becoming more common place, with several consumer level options already available …

Simulating low-cost cameras for augmented reality compositing

G Klein, DW Murray - IEEE transactions on visualization and …, 2009 - ieeexplore.ieee.org
Video see-through Augmented Reality adds computer graphics to the real world in real time
by overlaying graphics onto a live video feed. To achieve a realistic integration of the virtual …

Neural cameras: Learning camera characteristics for coherent mixed reality rendering

D Mandl, PM Roth, T Langlotz, C Ebner… - … on Mixed and …, 2021 - ieeexplore.ieee.org
Coherent rendering is important for generating plausible Mixed Reality presentations of
virtual objects within a user's real-world environment. Besides photo-realistic rendering and …

The effect of out-of-focus blur on visual discomfort when using stereo displays

T Blum, M Wieczorek, A Aichert… - … on Mixed and …, 2010 - ieeexplore.ieee.org
Visual discomfort is a major problem for head-mounted displays and other stereo displays.
One effect that is known to reduce visual comfort is double vision, which can occur due to …

Compositing for small cameras

G Klein, D Murray - … 7th IEEE/ACM International Symposium on …, 2008 - ieeexplore.ieee.org
To achieve a realistic integration of virtual and real imagery in video see-through augmented
reality, the rendered images should have a similar appearance and quality to those captured …