Automatic indoor as-built building information models generation by using low-cost RGB-D sensors

Y Li, W Li, S Tang, W Darwish, Y Hu, W Chen - Sensors, 2020 - mdpi.com
To generate indoor as-built building information models (AB BIMs) automatically and
economically is a great technological challenge. Many approaches have been developed to …

A state of the art report on multiple RGB-D sensor research and on publicly available RGB-D datasets

K Berger - Computer Vision and Machine Learning with RGB-D …, 2014 - Springer
Abstract That the Microsoft Kinect, an RGB-D sensor, transformed the gaming and end
consumer sector has been anticipated by the developers. That it also impacted in rigorous …

RC-SMPL: Real-time cumulative SMPL-based avatar body generation

H Song, B Yoon, W Cho, W Woo - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
We present a novel method for avatar body generation that cumulatively updates the texture
and normal map in real-time. Multiple images or videos have been broadly adopted to …

[HTML][HTML] A multiple camera calibration and point cloud fusion tool for Kinect V2

DM Córdova-Esparza, JR Terven… - Science of Computer …, 2017 - Elsevier
This paper introduces a tool for calibrating multiple Kinect V2 sensors. To achieve the
calibration, at least three acquisitions are needed from each camera. The method uses the …

Depth image restoration based on bimodal joint sequential filling

D Chen, J Wu, X Zhu, T Jia - Infrared Physics & Technology, 2021 - Elsevier
In this paper, we propose a depth image restoration algorithm based on the bimodal joint
sequential filling. Basically, the types, causes, and characteristics of invalid points in the …

Multiple kinect v2 calibration

DM Córdova-Esparza, JR Terven… - …, 2016 - Taylor & Francis
In this paper, we propose a method to easily calibrate multiple Kinect V2 sensors. It requires
the cameras to simultaneously observe a 1D object shown at different orientations (three at …

A state of the art report on research in multiple RGB-D sensor setups

K Berger - arxiv preprint arxiv:1310.2050, 2013 - arxiv.org
That the Microsoft Kinect, an RGB-D sensor, transformed the gaming and end consumer
sector has been anticipated by the developers. That it also impacted in rigorous computer …

Blending real with virtual in 3DLife

KC Apostolakis, DS Alexiadis, P Daras… - … Workshop on Image …, 2013 - ieeexplore.ieee.org
Part of 3DLife's major goal to bring the 3D media Internet to life, concerns the development
and wide-spread distribution of online tele-immersive (TI) virtual environments. As the …

The role of rgb-d benchmark datasets: an overview

K Berger - arxiv preprint arxiv:1310.2053, 2013 - arxiv.org
The advent of the Microsoft Kinect three years ago stimulated not only the computer vision
community for new algorithms and setups to tackle well-known problems in the community …

Interoperable architecture for joint real/virtual training in emergency management using the MPEG-V standard

L Ardila, I Pérez-Llopis, M Esteve, CE Palau - Computer Standards & …, 2015 - Elsevier
Operatives' training is crucial in emergency management. Traditional exercises to improve
procedures interoperability and harmonization between agencies are complex and …