Recognizing personality traits using consumer behavior patterns in a virtual retail store

J Khatri, J Marín-Morales, M Moghaddasi… - Frontiers in …, 2022 - frontiersin.org
Virtual reality (VR) is a useful tool to study consumer behavior while they are immersed in a
realistic scenario. Among several other factors, personality traits have been shown to have a …

Understanding freehand gestures: a study of freehand gestural interaction for immersive VR shop** applications

H Wu, W Luo, N Pan, S Nan, Y Deng, S Fu… - … -centric Computing and …, 2019 - Springer
Unlike retail stores, in which the user is forced to be physically present and active during
restricted opening hours, online shops may be more convenient, functional and efficient …

Blending spaces: Cross-reality interaction techniques for object transitions between distinct virtual and augmented realities

R Cools, A Esteves, AL Simeone - 2022 IEEE International …, 2022 - ieeexplore.ieee.org
Cross-Reality (CR) involves interaction between different modalities and levels of immersion
such as Virtual and Augmented Reality, as we explore in this paper. Whereas previous work …

[HTML][HTML] Performance evaluation and optimization of 3D models from low-cost 3D scanning technologies for virtual reality and metaverse E-commerce

R Grande, J Albusac, D Vallejo, C Glez-Morcillo… - Applied Sciences, 2024 - mdpi.com
Virtual Reality (VR) is and will be a key driver in the evolution of e-commerce, providing an
immersive and gamified shop** experience. However, for VR shop** spaces to become …

Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review

AD Souchet, D Lourdeaux, JM Burkhardt… - Frontiers in …, 2023 - frontiersin.org
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …

Fostering fashion retail experiences through virtual reality and voice assistants

E Morotti, L Donatiello, G Marfia - … on virtual reality and 3D user …, 2020 - ieeexplore.ieee.org
This paper discusses the potential of using vocal commands in a virtual reality (VR) fashion
store. In fact, online fashion shop** has bloomed in the last ten years, as technological …

The introduction of a novel virtual reality training system for gynecology learning and its user experience research

CW Chang, SC Yeh, M Li, E Yao - IEEE Access, 2019 - ieeexplore.ieee.org
The researchers of this study designed a new virtual reality (VR)-assisted training system,
IFOREAL, for gynecology students at their university and introduced it to potential trainees …