Not alone here?! scalability and user experience of embodied ambient crowds in distributed social virtual reality

ME Latoschik, F Kern, JP Stauffert… - IEEE transactions on …, 2019 - ieeexplore.ieee.org
This article investigates performance and user experience in Social Virtual Reality (SVR)
targeting distributed, embodied, and immersive, face-to-face encounters. We demonstrate …

Perception of avatars nonverbal behaviors in virtual reality

E Etienne, AL Leclercq, A Remacle… - Psychology & …, 2023 - Wiley Online Library
Virtual reality has shown great potential in many fields, especially in business and
psychology. By immersing someone in a new computer‐generated reality, it is possible to …

Public speaking training in front of a supportive audience in Virtual Reality improves performance in real-life

LOH Kroczek, A Mühlberger - Scientific Reports, 2023 - nature.com
Public speaking is a challenging task that requires practice. Virtual Reality allows to present
realistic public speaking scenarios in this regard, however, the role of the virtual audience …

Speaking in front of cartoon avatars: A behavioral and psychophysiological study on how audience design impacts on public speaking anxiety in virtual environments

M Girondini, M Stefanova, M Pillan, A Gallace - International Journal of …, 2023 - Elsevier
Public speaking anxiety is defined as a strong difficulty in speaking in front of an audience
and has been shown to impair work performance and social relationships. Virtual Reality …

Exploring the influence of audience familiarity on speaker anxiety and performance in virtual reality and real-life presentation contexts

A Barrett, A Pack, D Monteiro… - Behaviour & Information …, 2024 - Taylor & Francis
Virtual reality (VR) offers immense freedom in the design of virtual instructional
environments, but little guidance exists on how to capitalise on this freedom. This article …

Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality

Y Glémarec, JL Lugrin, AG Bosser… - Frontiers in Virtual …, 2021 - frontiersin.org
In this paper, we present a virtual audience simulation system for Virtual Reality (VR). The
system implements an audience perception model controlling the nonverbal behaviors of …

Controlling the stage: a high-level control system for virtual audiences in Virtual Reality

Y Glémarec, JL Lugrin, AG Bosser, C Buche… - Frontiers in Virtual …, 2022 - frontiersin.org
This article presents a novel method for controlling a virtual audience system (VAS) in Virtual
Reality (VR) application, called STAGE, which has been originally designed for supervised …

Training public speaking with virtual social interactions: Effectiveness of real-time feedback and delayed feedback

M Chollet, S Marsella, S Scherer - Journal on Multimodal User Interfaces, 2022 - Springer
Social signal processing and virtual social interaction technologies have allowed the
creation of social skills training applications, and initial studies have shown that such …

The stare-in-the-crowd effect in virtual reality

P Raimbaud, A Jovane, K Zibrek… - … IEEE Conference on …, 2022 - ieeexplore.ieee.org
Nonverbal cues are paramount in real-world interactions. Among these cues, gaze has
received much attention in the literature. In particular, previous work has shown a search …

A Systematic Review on the Socio-affective Perception of IVAs' Multi-modal behaviour

E Etienne, M Ristorcelli, S Saufnay, A Quilez… - Proceedings of the 24th …, 2024 - dl.acm.org
The multimodal behaviour of IVAs may convey different socio-affective dimensions, such as
emotions, personality, or social capabilities. Several research works show that factors may …