Handavatar: Embodying non-humanoid virtual avatars through hands
We propose HandAvatar to enable users to embody non-humanoid avatars using their
hands. HandAvatar leverages the high dexterity and coordination of users' hands to control …
hands. HandAvatar leverages the high dexterity and coordination of users' hands to control …
ARAnimator in-situ character animation in mobile AR with user-defined motion gestures
Creating animated virtual AR characters closely interacting with real environments is
interesting but difficult. Existing systems adopt video see-through approaches to indirectly …
interesting but difficult. Existing systems adopt video see-through approaches to indirectly …
Immersive virtual reality-based interfaces for character animation
Virtual Reality (VR) has increasingly attracted the attention of the computer animation
community in search of more intuitive and effective alternatives to the current sophisticated …
community in search of more intuitive and effective alternatives to the current sophisticated …
Rig animation with a tangible and modular input device
We propose a novel approach to digital character animation, combining the benefits of
tangible input devices and sophisticated rig animation algorithms. A symbiotic software and …
tangible input devices and sophisticated rig animation algorithms. A symbiotic software and …
Is immersive virtual reality the ultimate interface for 3D animators?
Creating computer animations is a labor-intensive task. Existing virtual reality (VR)-based
animation solutions offer only heterogeneous subsets of traditional tools' functionalities. We …
animation solutions offer only heterogeneous subsets of traditional tools' functionalities. We …
DanceDJ: A 3D dance animation authoring system for live performance
Dance is an important component of live performance for expressing emotion and
presenting visual context. Human dance performances typically require expert knowledge of …
presenting visual context. Human dance performances typically require expert knowledge of …
Evaluating immersive animation authoring in an industrial VR training context
An important aspect of a Virtual Reality (VR) training application is animation, as animations
can be used to present behavior and intent, and make the virtual space feel more alive and …
can be used to present behavior and intent, and make the virtual space feel more alive and …
Virtual and augmented reality interfaces in shared game environments: A novel approach
Abstract Augmented Reality (AR) and Virtual Reality (VR) have been usually addressed as
two separated worlds and recent studies try to address the problem of merging the AR and …
two separated worlds and recent studies try to address the problem of merging the AR and …
Animation Overdubbing: Animation Creating Tool for Non-humanoid Characters by Mixing Multiple Pose Remap**s
Creating animations for 3D non-humanoid characters presents several challenges because
motion capture technology cannot be applied as effectively as it is for humanoid characters …
motion capture technology cannot be applied as effectively as it is for humanoid characters …
A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality
TK Risom, JR Attrup, RV Jacobsen, SA Larsen… - IFIP Conference on …, 2023 - Springer
Virtual reality has become a valuable tool for training and problem-solving, and creating
animations in VR provides several advantages over traditional tools by increasing sense of …
animations in VR provides several advantages over traditional tools by increasing sense of …