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[BOK][B] Video games as culture: Considering the role and importance of video games in contemporary society
D Muriel, G Crawford - 2018 - taylorfrancis.com
Video games are becoming culturally dominant. But what does their popularity say about our
contemporary society? This book explores video game culture, but in doing so, utilizes video …
contemporary society? This book explores video game culture, but in doing so, utilizes video …
The light, the dark, and everything else: making sense of young people's digital gaming
M Meriläinen, M Ruotsalainen - Frontiers in Psychology, 2023 - frontiersin.org
Whether gaming has a beneficial or detrimental effect on young people's lives is a defining
feature in both the research and the public discussion of youth digital gaming. In this …
feature in both the research and the public discussion of youth digital gaming. In this …
[HTML][HTML] Conditions contributing to positive and negative outcomes of children's ICT use: Protocol for a sco** review
Children and young people are often labelled the “digital generation”, naturally equipped
with the skills to reap the benefits of digitised education, working life and communication …
with the skills to reap the benefits of digitised education, working life and communication …
[HTML][HTML] Games in everyday life: Profiles of adolescent digital gaming motives and well-being outcomes
Especially since the 2010s, we have seen rapidly increasing discussion and research on the
causal and correlational relations between digital gaming and different dimensions of well …
causal and correlational relations between digital gaming and different dimensions of well …
Undervisning i ett fritidshem för alla?
M Wernholm - Pedagogisk forskning i Sverige, 2023 - open.lnu.se
Syftet med studien är att problematisera fritidshemslärares perspektiv på stöd till elever i
fritidshem. Följande frågeställning vägleder studien: Vilka diskurser framträder i lärares tal …
fritidshem. Följande frågeställning vägleder studien: Vilka diskurser framträder i lärares tal …
[HTML][HTML] Do adolescent gamers make friends offline? Identity and friendship formation in school
L Eklund, S Roman - Computers in Human Behavior, 2017 - Elsevier
Today adolescents grow up and make friends in an increasingly digital society, which has
led to the study of potential effects of digital gaming on youths' friendships. To date studies …
led to the study of potential effects of digital gaming on youths' friendships. To date studies …
Children's perspectives and attitudes towards Fortnite 'addiction'
Playing digital games is increasingly pathologized as an addiction or a disorder, but there is
limited research into the impact of game addiction discourse on children who play digital …
limited research into the impact of game addiction discourse on children who play digital …
Gamers on gaming: A research note comparing behaviors and beliefs of gamers, video game players, and non‐players
LA Kort‐Butler - Sociological Inquiry, 2021 - Wiley Online Library
Research often conflates video game players and “gamers,” defining gamers by time spent
playing or by type of game played. Such operationalization may be a matter of convention …
playing or by type of game played. Such operationalization may be a matter of convention …
Digital gaming and young people's friendships: A mixed methods study of time use and gaming in school
L Eklund, S Roman - Young, 2019 - journals.sagepub.com
In this mixed methods study, we investigate the impact of digital gaming on school social life
among young people (17–19 year old) by combining over-time data investigating …
among young people (17–19 year old) by combining over-time data investigating …
[HTML][HTML] An Attractive School-Age Educare—Free Choices as Expanded or Limited Agency
H Ackesjö, M Wernholm, M Krasniqi - Education Sciences, 2024 - mdpi.com
The present study aimed to investigate and problematize an attractive school-age educare
(SAEC) from the children's perspectives. Which different aspects of quality appear in the …
(SAEC) from the children's perspectives. Which different aspects of quality appear in the …