How connectivity affects otherwise traditional toys? A functional analysis of Hello Barbie

P Mertala - International Journal of Child-Computer Interaction, 2020 - Elsevier
The current smart toy research has not fully acknowledged the existing research on
traditional toys. Instead, the focus has been on the digital layer of smart toys. This study …

Enabling learning experiences for visually impaired children by interaction design

F Güldenpfennig, A Wagner, P Fikar, G Kaindl… - Haptic Interfaces for …, 2020 - Springer
Interaction design and tangible computing offer rich opportunities for supporting children
with impairments by means of enhanced therapeutic toys and educational materials. In order …

A user-centred design framework for the development of speech and language therapeutic toys

E Balzan, P Farrugia, O Casha - Proceedings of the Design Society, 2021 - cambridge.org
Therapy in early childhood is facilitated through toys and play. While mainstream toys are
designed for children, therapeutic toys need to satisfy requirements from clinicians …

An affordance-based requirements approach for develo** therapeutic artefacts-a case study of speech and language toys

E Balzan, P Farrugia, LF Wirth, O Casha, D Gatt - 2023 - um.edu.mt
An effort to solve real-world problems through the creation of new or improved products,
such as rehabilitation or therapeutic devices, requires a human-centred design approach …

Wrist movement classification for adaptive mobile phone based rehabilitation of children with motor skill impairments

K Schoorl, TP Cisneros, AA Salah… - arxiv preprint arxiv …, 2024 - arxiv.org
Rehabilitation exercises performed by children with cerebral palsy are tedious and
repetitive. To make them more engaging, we propose to use an exergame approach, where …

A smart toy system to educate children with autism: A comparison of tree-structured programming and machine learning models for an IoT device

G Derksen - 2024 - ideals.illinois.edu
In this study, we examine the question of individualized versus average learning using a toy
that allows children with mild autism to play color-matching games and math games. The toy …

[PDF][PDF] An affordance-based design task clarification framework for speech and language therapeutic toys

E Balzan - 2022 - um.edu.mt
The task clarification stage is characterised by a high degree of uncertainty due to the lack of
information available to the designer at the beginning of a new design project. For this …

Building capacity: eTextile tactile storybook workshops

L Holloway, K Ellis, L Curtin - Proceedings of the 21st International ACM …, 2019 - dl.acm.org
The first step to literacy is engagement with books and the printed word. This is even more
important for children who are blind or have severe low vision, as active touch is required for …

Evaluation of an Affordance-Based Requirements Generation Tool for Speech And Language Therapeutic Toys

E Balzan, P Farrugia, O Casha - Proceedings of the Design Society, 2022 - cambridge.org
Task clarification poses various challenges to designers as they need to understand the
different needs of users before translating the requirements into specifications and aptly …

Teaching Digital Fabrication to Early Intervention Specialists for Designing Their Own Tools

F Güldenpfennig, P Fikar, R Ganhör - Proceedings of the 22nd …, 2020 - dl.acm.org
We taught basic principles of digital fabrication to four early intervention therapists that were
specialized in the training of children with cerebral visual impairment and related disabilities …