Virtual reality simulation in nontechnical skills training for healthcare professionals: a systematic review

MS Bracq, E Michinov, P Jannin - Simulation in Healthcare, 2019 - journals.lww.com
This systematic review, conducted in accordance with the Preferred Reporting Items for
Systematic Reviews and Meta-Analyses guidelines, is aimed to review current research in …

Interaction principles for digital puppeteering to promote teacher learning

R Bondie, Z Mancenido, C Dede - Journal of research on …, 2021 - Taylor & Francis
This literature review analyzed 18 studies published between 2013 and 2020 to understand
the role of virtual humans in mixed reality digital puppeteering simulations aimed at …

Micro-teaching 2.0: Technology as the classroom

S Ledger, J Fischetti - Australasian Journal of Educational Technology, 2020 - ajet.org.au
Currently pre-service teachers (PSTs) practise teaching by interacting in real-life situations
naturally occurring within variable school-based practicums. These are not ideal contexts for …

Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved

A Nagendran, S Compton, WC Follette… - Scientific Reports, 2022 - nature.com
Experiential learning has been known to be an engaging and effective modality for personal
and professional development. The Metaverse provides ample opportunities for the creation …

Self-efficacy in mixed reality simulations: Implications for preservice teacher education

E Gundel, JS Piro, C Straub, K Smith - The Teacher Educator, 2019 - Taylor & Francis
The purpose of this study was to examine the effects of mixed reality simulations on
preservice teachers' sense of self-efficacy. A quasi-experimental, one group with three …

Technologies for social augmentations in user-embodied virtual reality

D Roth, G Bente, P Kullmann, D Mal, CF Purps… - Proceedings of the 25th …, 2019 - dl.acm.org
Technologies for Virtual, Mixed, and Augmented Reality (VR, MR, and AR) allow to
artificially augment social interactions and thus to go beyond what is possible in real life …

The interactive virtual training for teachers (IVT-T) to practice classroom behavior management

A Delamarre, E Shernoff, C Buche, S Frazier… - International Journal of …, 2021 - Elsevier
In this article, we discuss the 3D Interactive Virtual Training for Teachers system (IVT-T)
which we built for teachers to hone in their classroom management skills. By interacting with …

Providing real-time feedback for student teachers in a virtual rehearsal environment

R Barmaki, CE Hughes - Proceedings of the 2015 ACM on international …, 2015 - dl.acm.org
Research in learning analytics and educational data mining has recently become prominent
in the fields of computer science and education. Most scholars in the field emphasize …

[HTML][HTML] Serious games supporting the prevention and treatment of alcohol and drug consumption in youth: sco** review

J Martínez-Miranda, IE Espinosa-Curiel - JMIR Serious Games, 2022 - games.jmir.org
Background: The consumption of alcohol and drugs, particularly in adolescents and young
adults, has increased worldwide in the last several years, representing a significant public …

The emotional and behavioral impact of delivering bad news to virtual versus real standardized patients: a pilot study

SR O'Rourke, KR Branford, TL Brooks… - … and learning in …, 2020 - Taylor & Francis
Phenomenon: Virtual standardized patients (v SPs) are becoming increasingly common in
medical education, though one limitation of v SPs is the artificiality of computer-based …