[BOOK][B] Networked graphics: building networked games and virtual environments
A Steed, MF Oliveira - 2009 - books.google.com
Networked Graphics equips programmers and designers with a thorough grounding in the
techniques used to create truly network-enabled computer graphics and games. Written for …
techniques used to create truly network-enabled computer graphics and games. Written for …
Genetic algorithm for spanning tree construction in P2P distributed interactive applications
Genetic algorithm (GA) has been widely used to generate useful solutions to optimization
and search problems such as pattern analysis, recognition, classification and regression. In …
and search problems such as pattern analysis, recognition, classification and regression. In …
A comparative study of awareness methods for peer‐to‐peer distributed virtual environments
The increasing popularity of multi‐player online games is leading to the widespread use of
large‐scale Distributed Virtual Environments (DVEs) nowadays. In these systems, peer‐to …
large‐scale Distributed Virtual Environments (DVEs) nowadays. In these systems, peer‐to …
Analyzing the network traffic requirements of multiplayer online games
In recent years, Distributed Virtual Environments (DVEs) have become one of the major
network applications, mainly due to the enormous popularity of multiplayer online games in …
network applications, mainly due to the enormous popularity of multiplayer online games in …
Ensuring the performance and scalability of peer-to-peer distributed virtual environments
Large scale distributed virtual environments (DVEs) have become a major trend in
distributed applications. Peer-to-peer (P2P) architectures have been proposed as an …
distributed applications. Peer-to-peer (P2P) architectures have been proposed as an …
A peer-to-peer platform for simulating distributed virtual environments
The current expansion of multi-player online games has promoted the growth of large scale
distributed virtual environments (DVEs). In these systems, peer-to-peer architectures have …
distributed virtual environments (DVEs). In these systems, peer-to-peer architectures have …
[BOOK][B] A distributed, multi-agent model for general purpose crowd simulation
KC Ekron - 2012 - search.proquest.com
The purpose of the research presented in this dissertation is to explore the use of a
distributed multi-agent system in a general purpose crowd simulation model. Crowd …
distributed multi-agent system in a general purpose crowd simulation model. Crowd …
Message transmission techniques for low traffic P2P services
CH Hsu, CG Hsu, SC Chen… - International Journal of …, 2009 - Wiley Online Library
With the advance of network technology peer‐to‐peer (P2P) has become a new network
application model for state‐of‐the‐art‐distributed computing bringing about a lot of research …
application model for state‐of‐the‐art‐distributed computing bringing about a lot of research …
From zero to hero: A sco** review of the emergence of the metaverse in the virtual environments history
The metaverse has transitioned from a science fiction term to a rapidly growing area of
research and application, with potential uses in education, professional training, social …
research and application, with potential uses in education, professional training, social …
Hierarchical P2P overlays for DVE: An additively weighted Voronoi based approach
This paper presents a support for the development of distributed virtual environments
(DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a …
(DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a …