[BOOK][B] Networked graphics: building networked games and virtual environments

A Steed, MF Oliveira - 2009 - books.google.com
Networked Graphics equips programmers and designers with a thorough grounding in the
techniques used to create truly network-enabled computer graphics and games. Written for …

Genetic algorithm for spanning tree construction in P2P distributed interactive applications

Y Li, J Yu, D Tao - Neurocomputing, 2014 - Elsevier
Genetic algorithm (GA) has been widely used to generate useful solutions to optimization
and search problems such as pattern analysis, recognition, classification and regression. In …

A comparative study of awareness methods for peer‐to‐peer distributed virtual environments

S Rueda, P Morillo, JM Orduña - Computer Animation and …, 2008 - Wiley Online Library
The increasing popularity of multi‐player online games is leading to the widespread use of
large‐scale Distributed Virtual Environments (DVEs) nowadays. In these systems, peer‐to …

Analyzing the network traffic requirements of multiplayer online games

E Asensio, JM Ordua, P Morillo - 2008 The Second …, 2008 - ieeexplore.ieee.org
In recent years, Distributed Virtual Environments (DVEs) have become one of the major
network applications, mainly due to the enormous popularity of multiplayer online games in …

Ensuring the performance and scalability of peer-to-peer distributed virtual environments

P Morillo, S Rueda, JM Orduña, J Duato - Future Generation Computer …, 2010 - Elsevier
Large scale distributed virtual environments (DVEs) have become a major trend in
distributed applications. Peer-to-peer (P2P) architectures have been proposed as an …

A peer-to-peer platform for simulating distributed virtual environments

S Rueda, P Morillo, JM Orduna - … International Conference on …, 2007 - ieeexplore.ieee.org
The current expansion of multi-player online games has promoted the growth of large scale
distributed virtual environments (DVEs). In these systems, peer-to-peer architectures have …

[BOOK][B] A distributed, multi-agent model for general purpose crowd simulation

KC Ekron - 2012 - search.proquest.com
The purpose of the research presented in this dissertation is to explore the use of a
distributed multi-agent system in a general purpose crowd simulation model. Crowd …

Message transmission techniques for low traffic P2P services

CH Hsu, CG Hsu, SC Chen… - International Journal of …, 2009 - Wiley Online Library
With the advance of network technology peer‐to‐peer (P2P) has become a new network
application model for state‐of‐the‐art‐distributed computing bringing about a lot of research …

From zero to hero: A sco** review of the emergence of the metaverse in the virtual environments history

V Pentangelo, C Gravino, F Palomba - 2024 - researchsquare.com
The metaverse has transitioned from a science fiction term to a rapidly growing area of
research and application, with potential uses in education, professional training, social …

Hierarchical P2P overlays for DVE: An additively weighted Voronoi based approach

M Albano, L Ricci, L Genovali - 2009 International Conference …, 2009 - ieeexplore.ieee.org
This paper presents a support for the development of distributed virtual environments
(DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a …