Exploring visual signifier characteristics to improve the perception of affordances of in-place touch inputs
Touch screens supporting different inputs such as' Tap','Dwell','Double Tap'and'Force Press'
are omnipresent in modern devices and yet this variety of interaction opportunities is rarely …
are omnipresent in modern devices and yet this variety of interaction opportunities is rarely …
False positives vs. false negatives: The effects of recovery time and cognitive costs on input error preference
Existing approaches to trading off false positive versus false negative errors in input
recognition are based on imprecise ideas of how these errors affect user experience that are …
recognition are based on imprecise ideas of how these errors affect user experience that are …
Beats: Tap** gestures for smart watches
Interacting with smartwatches poses new challenges. Although capable of displaying
complex content, their extremely small screens poorly match many of the touchscreen …
complex content, their extremely small screens poorly match many of the touchscreen …
Analyzing visually impaired people's touch gestures on smartphones
We present an analysis of how visually impaired people perform gestures on touch-screen
smartphones and report their preferences, explaining the procedure and technical …
smartphones and report their preferences, explaining the procedure and technical …
Single-tap Latency Reduction with Single-or Double-tap Prediction
Touch surfaces are widely utilized for smartphones, tablet PCs, and laptops (touchpad), and
single and double taps are the most basic and common operations on them. The detection …
single and double taps are the most basic and common operations on them. The detection …
Exploring context-aware user interfaces for smartphone-smartwatch cross-device interaction
In this study, we explore context-aware cross-device interactions between a smartphone and
smartwatch. We present 24 contexts, and then examine and prioritize suitable user …
smartwatch. We present 24 contexts, and then examine and prioritize suitable user …
ScraTouch: Extending interaction technique using fingernail on unmodified capacitive touch surfaces
We present ScraTouch, an interaction technique using fingernails, as a new input modality
by leveraging capacitive touch sensing. Differentiating between fingertip and fingernail …
by leveraging capacitive touch sensing. Differentiating between fingertip and fingernail …
Pin-and-cross: A unimanual multitouch technique combining static touches with crossing selection
Y Luo, D Vogel - Proceedings of the 28th Annual ACM Symposium on …, 2015 - dl.acm.org
We define, explore, and demonstrate a new multitouch interaction space called" pin-and-
cross." It combines one or more static touches (" pins") with another touch to cross a radial …
cross." It combines one or more static touches (" pins") with another touch to cross a radial …
ProbUI: Generalising touch target representations to enable declarative gesture definition for probabilistic GUIs
We present ProbUI, a mobile touch GUI framework that merges ease of use of declarative
gesture definition with the benefits of probabilistic reasoning. It helps developers to handle …
gesture definition with the benefits of probabilistic reasoning. It helps developers to handle …
User Performance in Consecutive Temporal Pointing: An Exploratory Study
A significant amount of research has recently been conducted on user performance in so-
called temporal pointing tasks, in which a user is required to perform a button input at the …
called temporal pointing tasks, in which a user is required to perform a button input at the …