Posing 3D characters in virtual reality through in-the-air sketches

A Cannavò, C Zhang, W Wang, F Lamberti - International Conference on …, 2020 - Springer
Generating computer animations is a very labor-intensive task, which requires animators to
operate with sophisticated interfaces. Hence, researchers continuously experiment with …

A sketch-based interface for facial animation in immersive virtual reality

A Cannavò, E Stellini, C Zhang… - International Journal of …, 2024 - Taylor & Francis
Creating facial animations using 3D computer graphics represents a very laborious and time-
consuming task. Among the numberless approaches for animating faces, the use of …

[PDF][PDF] Interfaces for human-centered production and use of computer graphics assets

A Cannavò - 2020 - tesidottorato.depositolegale.it
Today, computer graphics can be regarded as a core enabling technology, supporting the
development of an incredible number of services and applications. As a matter of example …

3D content creation exploiting 2D character animation

S Barbieri, T Jiang, B Cawthorne, Z **ao… - ACM SIGGRAPH 2018 …, 2018 - dl.acm.org
While 3D animation is constantly increasing its popularity, 2D is still largely in use in
animation production. In fact, 2D has two main advantages. The first one is economic, as it is …

Repurpose 2D Character Animations for a VR Environment using BDH Shape Interpolation

S Barbieri, B Cawthorne, Z **ao, X Yang - … UK, June 22-23, 2017, Revised …, 2017 - Springer
Virtual Reality technology has spread rapidly in recent years. However, its growth risks
ending soon due to the absence of quality content, except for few exceptions. We present an …

Repurpose 2D Animations for a VR Environment using BDH Shape Interpolation

S Barbieri, B Cawthorne, Z **ao, X Yang - 2017 - eprints.bournemouth.ac.uk
Virtual Reality technology has spread rapidly in recent years. However, its growth risks
ending soon due to the absence of quality content, except for few exceptions. We present an …