Using thematic analysis in healthcare HCI at CHI: A sco** review

R Bowman, C Nadal, K Morrissey, A Thieme… - Proceedings of the …, 2023 - dl.acm.org
CHI papers researching healthcare human-computer interaction (HCI) are increasingly
reporting the use of “thematic analysis”(TA). TA refers to a range of flexible and evolving …

[書籍][B] Qualitative HCI research: Going behind the scenes

A Blandford, D Furniss, S Makri - 2016 - books.google.com
Human-Computer Interaction (HCI) addresses problems of interaction design:
understanding user needs to inform design, delivering novel designs that meet user needs …

Need fulfillment and experiences on social media: A case on Facebook and WhatsApp

E Karapanos, P Teixeira, R Gouveia - Computers in human behavior, 2016 - Elsevier
With an increasing inflow and outflow of users from social media, understanding the factors
the drive their adoption becomes even more pressing. This paper reports on a study with …

Semi-structured qualitative studies

AE Blandford - 2013 - discovery.ucl.ac.uk
HCI addresses problems of interaction design: delivering novel designs, evaluating existing
designs, and understanding user needs for future designs. Qualitative methods have an …

Wellbeing in the making: peoples' experiences with wearable activity trackers

E Karapanos, R Gouveia, M Hassenzahl… - Psychology of well …, 2016 - Springer
Background Wearable activity trackers have become a viable business opportunity.
Nevertheless, research has raised concerns over their potentially detrimental effects on …

A breathtaking journey. On the design of an empathy-arousing mixed-reality game

MJL Kors, G Ferri, ED Van Der Spek, C Ketel… - Proceedings of the …, 2016 - dl.acm.org
Persuasive games exist for a wide variety of objectives, from marketing, to healthcare and
activism. Some of the more socially-aware ones cast players as members of disenfranchised …

“I'd like an Explanation for That!” Exploring Reactions to Unexpected Autonomous Driving

G Wiegand, M Eiband, M Haubelt… - … Conference on Human …, 2020 - dl.acm.org
Autonomous vehicles are complex systems that may behave in unexpected ways. From the
drivers' perspective, this can cause stress and lower trust and acceptance of autonomous …

3D reproductions of cultural heritage artifacts: evaluation of significance and experience

U Malik, LNM Tissen… - Studies in digital …, 2021 - research.tudelft.nl
Abstract 3D digitization of cultural heritage has long been used to preserve information
about cultural heritage (CH) objects such as architecture, art, and artifacts. 3D dissemination …

Constraints and Workarounds to Support Clinical Consultations in Synchronous Text-Based Platforms

B Li, T Skoropad, P Seth, M Jain, K Truong… - Proceedings of the …, 2023 - dl.acm.org
Medical consultations over synchronous text-based platforms are becoming increasingly
popular for virtual care, yet little is known about how physicians translate their training to this …

Emotional and functional challenge in core and avant-garde games

T Cole, P Cairns, M Gillies - Proceedings of the 2015 annual symposium …, 2015 - dl.acm.org
Digital games are a wide, diverse and fast develo** art form, and it is important to analyse
games that are pushing the medium forward to see what design lessons can be learned …