Immersive journalism and virtual reality

J Soler-Adillon, C Sora - Interaction in Digital News Media: from principles …, 2018‏ - Springer
Immersive journalism is a practice that places the audience at the center of the journalistic
narrative, creating first-person experiences by using Virtual Reality technologies and 360 …

[HTML][HTML] Erica the rhino: A case study in using raspberry pi single board computers for interactive art

PJ Basford, GM Bragg, JS Hare, MO Jewell, K Martinez… - Electronics, 2016‏ - mdpi.com
Erica the Rhino is an interactive art exhibit created by the University of Southampton, UK.
Erica was created as part of a city wide art trail in 2013 called “Go! Rhinos”, curated by …

The open, the closed and the emergent: Theorizing emergence for videogame studies

J Soler-Adillon - 2019‏ - openaccess.uoc.edu
Emergence has been suggested as one of two basic game structuresthat distinguish
between open and closed gaming paradigms: gamesof emergence and games of …

Tres conceptos clave en medios digitales

J Soler-Adillon - Hipertext. net, 2017‏ - raco.cat
En las dos últimas décadas, la comunicación interactiva ha tomado un papel cada vez más
importante en la mayoría de procesos comunicativos. Las empresas reclaman profesionales …

Experimenting with non-fiction VR storytelling: micronarrative, abstraction and interactive navigation. The case of In Pieces VR

J Soler-Adillon - Digital Creativity, 2022‏ - Taylor & Francis
ABSTRACT This article presents In Pieces VR, a VR-based artwork and experimental
documentary on political prison, and discusses its main design challenges, goals, and …

[PDF][PDF] Proyecto Retrato Social: lo que la educación formal puede aprender del arte comunitario

A Macaya, E Valero - Arte, individuo y sociedad, 2019‏ - revistas.ucm.es
El arte activista, caracterizado por la voluntad de incidir en su contexto social, tiene una de
sus concreciones más interesantes en el llamado arte comunitario. El interés por lo …

Understanding agency in human-computer interaction design

R Gondomar, E Mor - International Conference on Human-Computer …, 2021‏ - Springer
This paper presents the research around the concept and idea of agency in the context of
human-computer interaction (HCI) design. The notion of agency is made up of several …

Human sense-based simulation-experience model for interactive art production

TT Liu, YH Lim, JK Paik - Journal of the Korea Convergence …, 2021‏ - koreascience.kr
Recent advances in science and technology leveraged various artistic tools. Interactive art
based on various media technologies became popular in a short period, and is widely …

The Aesthetics of Human-Machine Interaction: Generative Textuality in Hello Games's No Man's Sky

J Carpenter - Journal of Aesthetics and Phenomenology, 2022‏ - Taylor & Francis
Generative design is the artistic practice where an artist uses external systems (rules,
algorithms, organic processes) to complete an artwork. Commonly utilized in video game …

Poetics of artificial intelligence in art practice:(Mis) apprehended bodies remixed as language

B Gilchrist - 2022‏ - sure.sunderland.ac.uk
With a focus on the last five years, art employing artificial intelligence (AI) has been defined
by a spectrum of activity, from the deep learning explorations of neural network researchers …