Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Different efficiencies in foreign language learning for gamification and ludicization regarding learning outcome, readiness, engagement, and academic buoyancy
Q Zhang - Education and Information Technologies, 2024 - Springer
This study aims to investigate and compare the efficiencies of gamification and ludicization
in foreign language learning regarding learning outcome, readiness, engagement, and …
in foreign language learning regarding learning outcome, readiness, engagement, and …
Online Gamification Platforms for Practicing EFL Students' Reading Skills: A Systematic Review
Currently, gamification is one of the highly discussed topics among English as a Foreign
Language (EFL) practitioners. It is worth mentioning that the rising interest in Information and …
Language (EFL) practitioners. It is worth mentioning that the rising interest in Information and …
Exploring Vietnamese EFL Learners' Perceptions Towards Online Learning at University Education.
NT Huynh, TNT Nguyen - Anatolian Journal of Education, 2024 - ERIC
This study investigates the perceptions of Vietnamese English-majored students towards
online learning courses during the COVID-19 pandemic. While online learning has been …
online learning courses during the COVID-19 pandemic. While online learning has been …
Student engagement in the context of post-covid: A case of higher education institutions
The impact of covid-19 has called for an urgent need to further understand the relationship
between students' motivated behavior and their engagement. This study aimed to …
between students' motivated behavior and their engagement. This study aimed to …
[PDF][PDF] Enhancing fluency: The role of listening strategies in English language learning
N Eragamreddy - Journal of English Language Teaching and …, 2024 - researchgate.net
The effect of listening strategies on English language learners' fluency is examined in this
study. The purpose of this research is to explore the efficacy of diverse listening techniques …
study. The purpose of this research is to explore the efficacy of diverse listening techniques …
[PDF][PDF] STAD DAN GAMIFIKASI: MEMBANGUN MOTIVASI BELAJAR BAHASA INGGRIS ANAK DI WILAYAH PESISIR PANTAI AMAL TARAKAN
Abstrak Tim dosen Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan,
Universitas Borneo Tarakan, Kalimantan Utara, berinisiatif melakukan kegiatan pengabdian …
Universitas Borneo Tarakan, Kalimantan Utara, berinisiatif melakukan kegiatan pengabdian …
Pedagogical design as a tool to increase students' learning motivation during distance learning
A Beisembayeva, K Ibrayeva, T Yerezhepov… - Open Education …, 2023 - degruyter.com
The introduction and spread of distance learning imply a shift in approaches and methods of
its organisation. This affects the methods and goals of the interaction of subjects of …
its organisation. This affects the methods and goals of the interaction of subjects of …
[PDF][PDF] Leveraging Canva to create a biographical recount text for vocational secondary students in ESP instruction
W Pratiwi - Englisia: Journal of Language, Education, and …, 2024 - jurnal.ar-raniry.ac.id
Integrating technology into English for Specific Purposes (ESP) instruction is essential for
adapting to rapid technological advancements, and Canva offers significant potential in this …
adapting to rapid technological advancements, and Canva offers significant potential in this …
The Effects of Security Breaches on Data Integrity
MHU Sharif - 2024 - search.proquest.com
Technical innovation is driving organizational reliance on data. Small US businesses face
disproportionate challenges when securing data against cyberattacks because of limited …
disproportionate challenges when securing data against cyberattacks because of limited …
[PDF][PDF] Game-Based Learnıng, Collaboratıve Learnıng, and Peer Assessment In The Photography Department
MH Er - ACADEMIC SOCIAL RESOURCES JOURNAL, 2023 - asrjournal.org
The aim of the current study is to explore the attitudes of photography department students
toward Game-Oriented Learning, Peer Assessment, and Collaborative Learning and the …
toward Game-Oriented Learning, Peer Assessment, and Collaborative Learning and the …