Mouth haptics in VR using a headset ultrasound phased array

V Shen, C Shultz, C Harrison - Proceedings of the 2022 CHI Conference …, 2022 - dl.acm.org
Today's consumer virtual reality (VR) systems offer limited haptic feedback via vibration
motors in handheld controllers. Rendering haptics to other parts of the body is an open …

SleeveIO: modular and reconfigurable platform for multimodal wearable haptic feedback interactions

A Shtarbanov, M Zhu, N Colonnese… - Proceedings of the 36th …, 2023 - dl.acm.org
SleeveIO is a modular and reconfigurable hardware platform for rapid prototy** of
multimodal wearable haptic feedback interactions. SleeveIO features engineered machine …

Facehaptics: Robot arm based versatile facial haptics for immersive environments

A Wilberz, D Leschtschow, C Trepkowski… - Proceedings of the …, 2020 - dl.acm.org
This paper introduces FaceHaptics, a novel haptic display based on a robot arm attached to
a head-mounted virtual reality display. It provides localized, multi-directional and movable …

Masque: Exploring lateral skin stretch feedback on the face with head-mounted displays

C Wang, DY Huang, S Hsu, CE Hou, YL Chiu… - Proceedings of the …, 2019 - dl.acm.org
We propose integrating an array of skin stretch modules with an head-mounted display
(HMD) to provide two-dimensional skin stretch feedback on the user's face. Skin stretch has …

Thermal sensation presentation to the forehead using electrical stimulation: Comparison with other tactile modalities

T Saito, J Zhang, T Kameoka… - 2021 IEEE World …, 2021 - ieeexplore.ieee.org
Presentation of warm and cold sensations is effective in improving the immersion of virtual
reality contents, and there were several proposals to embed temperature presentation …

Generating haptic motion effects for multiple articulated bodies for improved 4D experiences: A camera space approach

S Han, J Park, S Choi - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Motion effects are indispensable for improving 4D experiences in highly interactive
applications, such as amusement parks, 4D theaters, and virtual reality games. Their recent …

Move or Push? Studying Pseudo-Haptic Perceptions Obtained with Motion or Force Input

Y Hirao, T Narumi, F Argelaguet, A Lecuyer - arxiv preprint arxiv …, 2023 - arxiv.org
Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions,
which entails the manipulation of haptic perception through the appropriate alteration of …

Virtual hand illusion induced by suction pressure stimulation to the face

T Kameoka, T Hachisu, H Kajimoto - … on Human Haptic Sensing and Touch …, 2024 - Springer
The body ownership toward avatars in virtual environments is a key factor for enhancing the
quality of virtual reality experiences. Despite previous beliefs that spatiotemporal …

Soma-noti: Delivering Notifications Through Under-clothing Wearables

A Bhatia, D Kundu, S Agarwal, V Kairon… - Proceedings of the 2021 …, 2021 - dl.acm.org
Different form factors of wearable technology provide unique opportunities for output based
on how they are connected to the human body. In this work, we investigate the idea of …

Thermal sensation on forehead using electrical stimulation: Thermal sensation using electrical stimulation

T Saito, J Zhang, T Kameoka, H Kajimoto - Extended Abstracts of the …, 2021 - dl.acm.org
Thermal sensation systems are embedded into head-mounted displays using Peltier
devices, water, or chemical substances to enhance the sense of presence in virtual reality …