Precomputed atmospheric scattering
E Bruneton, F Neyret - Computer graphics forum, 2008 - Wiley Online Library
We present a new and accurate method to render the atmosphere in real time from any
viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple …
viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple …
Interactive visualization of atmospheric effects for celestial bodies
We present an atmospheric model tailored for the interactive visualization of planetary
surfaces. As the exploration of the solar system is progressing with increasingly accurate …
surfaces. As the exploration of the solar system is progressing with increasingly accurate …
LSCrawler: a framework for an enhanced focused web crawler based on link semantics
M Yuvarani, A Kannan - … on Web Intelligence (WI 2006 Main …, 2006 - ieeexplore.ieee.org
The traditional process of focused web crawler is to harvest a collection of web documents
that are focused on the topical subspaces. The intricacy of focused crawlers is identifying the …
that are focused on the topical subspaces. The intricacy of focused crawlers is identifying the …
Sustain: An experimental test bed for building energy simulation
Current building energy simulation technology requires extensive labor, time and expertise
to create building energy models, substantial computational time for accurate simulations …
to create building energy models, substantial computational time for accurate simulations …
Forest fog rendering using generative adversarial networks
Producing a physically realistic rendering of forests with fog involves the simulation of light
diffusion in participating media. This volumetric phenomenon increases the realism of …
diffusion in participating media. This volumetric phenomenon increases the realism of …
Real-time spectral scattering in large-scale natural participating media
O Elek, P Kmoch - Proceedings of the 26th Spring Conference on …, 2010 - dl.acm.org
Real-time rendering of participating media in nature presents a difficult problem. The reason
is that realistic reproduction of such media requires a proper physical simulation in all cases …
is that realistic reproduction of such media requires a proper physical simulation in all cases …
Machine Learning-Driven Volumetric Cloud Rendering: Procedural Shader Optimization and Dynamic Lighting in Unreal Engine for Realistic Atmospheric Simulation
S Singh, S Kumar - ar** a specialized shader in Unreal Engine (UE), focusing on realistic cloud …
[PDF][PDF] Rendering parametrizable planetary atmospheres with multiple scattering in real-time
O Elek - Proceedings of the Central European Seminar on …, 2009 - researchgate.net
In the field of physically-based rendering of natural phenomena, rendering of atmospheric
light scattering takes a very important place. Real-time rendering of the sky and planetary …
light scattering takes a very important place. Real-time rendering of the sky and planetary …
High performance outdoor light scattering using epipolar sampling
E Yusov - GPU Pro 360 Guide to Lighting, 2018 - taylorfrancis.com
Light scattering effects in the atmosphere are crucial for creating realistic images of outdoor
scenes. These effects generate the blue color in a clear sky as well as the spectrum of colors …
scenes. These effects generate the blue color in a clear sky as well as the spectrum of colors …
A study on numerical integration methods for rendering atmospheric scattering phenomenon
A qualitative comparison of three, popular and most widely known numerical integration
methods in terms of atmospheric single scattering calculations is presented. A comparison of …
methods in terms of atmospheric single scattering calculations is presented. A comparison of …