[HTML][HTML] The cognitive psychology of Internet gaming disorder

DL King, PH Delfabbro - Clinical psychology review, 2014 - Elsevier
Internet gaming disorder (IGD) has received nomenclatural recognition as a potential mental
health disorder, despite evident variability in its core psychopathology and psychometric …

What type of content are smartphone users addicted to?: SNS vs. games

SH Jeong, HJ Kim, JY Yum, Y Hwang - Computers in human behavior, 2016 - Elsevier
Based on a sample of 944 respondents who were recruited from 20 elementary schools in
South Korea, this research surveyed the factors that lead to smartphone addiction. This …

Türkiye'de yürütülen dijital oyun bağımlılığı çalışmalarındaki yöntem ve sonuçların sistematik incelemesi

E Şimşek, TK Yılmaz - Kastamonu Education Journal, 2020 - dergipark.org.tr
Bu çalışmanın amacı, Türkiye'de 2010-2018 yılları arasında dijital oyun bağımlılığı üzerine
yapılan çalışmalardaki metodolojik eğilimleri ve elde edilen bulguları kapsamlı ve bütüncül …

Computer game addiction in adolescents and its relationship to chronotype and personality

C Vollmer, C Randler, MB Horzum, T Ayas - Sage Open, 2014 - journals.sagepub.com
This study assessed the relationship between computer game addiction and computer game
usage time, age, gender, BIG-5 personality, and chronotype. Seven hundred and forty-one …

Individual differences in motives, preferences, and pathology in video games: the gaming attitudes, motives, and experiences scales (GAMES)

J Hilgard, CR Engelhardt, BD Bartholow - Frontiers in psychology, 2013 - frontiersin.org
A new measure of individual habits and preferences in video game use is developed in
order to better study the risk factors of pathological game use (ie, excessively frequent or …

Children's reading comprehension and motivation on screen versus on paper

A Liman Kaban, S Karadeniz - Sage Open, 2021 - journals.sagepub.com
The young generation, born into digital technologies and called Millennials or the Y-
Generation, are raised in a world where everybody has a computer in their pockets (Hamari …

A critical account of DSM-5 criteria for internet gaming disorder

D Kardefelt-Winther - Addiction Research & Theory, 2015 - Taylor & Francis
The inclusion of assessment criteria for internet gaming disorder in the DSM-5 appendix
means that research in this area is likely to increase. However, a standardized assessment …

Awareness of risk factors for digital game addiction: interviewing players and counselors

J Kneer, D Rieger, JD Ivory, C Ferguson - International Journal of Mental …, 2014 - Springer
The potential dangers of digital games for the development of game addiction among their
players are discussed in media as well as in scientific research. Research so far has …

Predictors of habitual and addictive smartphone behavior in problematic smartphone use

J Park, JE Jeong, MJ Rho - Psychiatry Investigation, 2021 - pmc.ncbi.nlm.nih.gov
Objective Smartphones have become common, and problematic smartphone use (PSU) is
increasing. Predictors of PSU should be identified to prevent it. Little is known about the role …

Fight fire with rainbows: The effects of displayed violence, difficulty, and performance in digital games on affect, aggression, and physiological arousal

J Kneer, M Elson, F Knapp - Computers in human behavior, 2016 - Elsevier
There is a large amount of variables that need to be taken into account when studying the
effects of violent content in digital games; one of those being difficulty. In the current study …