Hybrid dynamic moving obstacle avoidance using a stochastic reachable set-based potential field
One of the primary challenges for autonomous robotics in uncertain and dynamic
environments is planning and executing a collision-free path. Hybrid dynamic obstacles …
environments is planning and executing a collision-free path. Hybrid dynamic obstacles …
Interactive navigation of multiple agents in crowded environments
We present a novel approach for interactive navigation and planning of multiple agents in
crowded scenes with moving obstacles. Our formulation uses a precomputed roadmap that …
crowded scenes with moving obstacles. Our formulation uses a precomputed roadmap that …
Real-time navigation of independent agents using adaptive roadmaps
We present a novel algorithm for navigating a large number of independent agents in
complex and dynamic environments. We compute adaptive roadmaps to perform global path …
complex and dynamic environments. We compute adaptive roadmaps to perform global path …
g-Planner: Real-time motion planning and global navigation using GPUs
We present novel randomized algorithms for solving global motion planning problems that
exploit the computational capabilities of many-core GPUs. Our approach uses thread and …
exploit the computational capabilities of many-core GPUs. Our approach uses thread and …
Locally homotopic paths: Ensuring consistent paths in hierarchical path planning
We consider a local planner that utilizes model predictive control to locally deviate from a
prescribed global path in response to dynamic environments, taking into account the system …
prescribed global path in response to dynamic environments, taking into account the system …
Efficient nearest-neighbor computation for GPU-based motion planning
We present a novel k-nearest neighbor search algorithm (KNNS) for proximity computation
in motion planning algorithm that exploits the computational capabilities of many-core GPUs …
in motion planning algorithm that exploits the computational capabilities of many-core GPUs …
[PDF][PDF] Reduction-based solving of multi-agent pathfinding on large maps using graph pruning
M Husár, J Švancara, P Obermeier, R Barták… - Proceedings of the …, 2022 - svancara.net
Multi-agent pathfinding is the problem of finding collision-free paths for a set of agents.
Solving this problem optimally is computationally hard, therefore many techniques based on …
Solving this problem optimally is computationally hard, therefore many techniques based on …
A semantic data model for indoor navigation
In this paper, we propose an indoor data model named Indoor Navigation Space Model
(INSM). It is designed to support automatic derivation of the connectivity graph of a building …
(INSM). It is designed to support automatic derivation of the connectivity graph of a building …
Interactive navigation of heterogeneous agents using adaptive roadmaps
We present a novel algorithm for collision-free navigation of a large number of independent
agents in complex and dynamic environments. We introduce adaptive roadmaps to perform …
agents in complex and dynamic environments. We introduce adaptive roadmaps to perform …
Using the corridor map method for path planning for a large number of characters
A central problem in games is planning high-quality paths for characters avoiding obstacles
in the environment. Current games require a path planner that is fast (to ensure real-time …
in the environment. Current games require a path planner that is fast (to ensure real-time …