Player enjoyment in video games: a systematic review and meta-analysis of the effects of game design choices

L Caroux, M Pujol - International Journal of Human–Computer …, 2024 - Taylor & Francis
Enjoyment is a widely assessed dimension of the video game player's experience. A
systematic literature review and a meta-analysis were conducted to provide a more …

Exploring the confluence of IoT and metaverse: Future opportunities and challenges

R Asif, SR Hassan - IoT, 2023 - mdpi.com
The Internet of Things (IoT) and the metaverse are two rapidly evolving technologies that
have the potential to shape the future of our digital world. IoT refers to the network of …

A palette of deepened emotions: exploring emotional challenge in virtual reality games

X Peng, J Huang, A Denisova, H Chen, F Tian… - Proceedings of the …, 2020 - dl.acm.org
Recent work introduced the notion of'emotional challenge'promising for understanding more
unique and diverse player experiences (PX). Although emotional challenge has immediately …

An in-depth exploration of the effect of 2d/3d views and controller types on first person shooter games in virtual reality

D Monteiro, HN Liang, J Wang, H Chen… - … Symposium on Mixed …, 2020 - ieeexplore.ieee.org
The amount of interest in Virtual Reality (VR) research has significantly increased over the
past few years, both in academia and industry. The release of commercial VR Head …

An analysis of physiological and psychological responses in virtual reality and flat screen gaming

R Vatsal, S Mishra, R Thareja… - IEEE Transactions …, 2024 - ieeexplore.ieee.org
Recent research has focused on the effectiveness of Virtual Reality (VR) in games as a more
immersive method of interaction. However, there is a lack of robust analysis of the …

[HTML][HTML] Social media users' perceptions of a wearable mixed reality headset during the COVID-19 pandemic: aspect-based sentiment analysis

H Jeong, A Bayro, SP Umesh, K Mamgain… - JMIR Serious …, 2022 - games.jmir.org
Background: Mixed reality (MR) devices provide real-time environments for physical-digital
interactions across many domains. Owing to the unprecedented COVID-19 pandemic, MR …

An immersive performative architectural design tool with daylighting simulations: a building information modeling-based approach

S Akin, O Ergun, E Surer, I Gursel Dino - Engineering, Construction …, 2021 - emerald.com
Purpose In performative architectural design, daylighting is a crucial design consideration;
however, the evaluation of daylighting in the design process can be challenging. Immersive …

Understanding the effects of mixed reality on video game satisfaction, enjoyment, and performance

WP Sinlapanuntakul, JL Derby… - Simulation & …, 2022 - journals.sagepub.com
Background With the rising demand for the use and application of modern immersive
technologies, recent studies have investigated the user experience of augmented reality …

The impact of controller type on video game user experience in virtual reality

D Hufnal, E Osborne, T Johnson… - 2019 IEEE Games …, 2019 - ieeexplore.ieee.org
The recent resurgence of interest in and widespread availability of virtual reality (VR)
technology have paved the way for the use of VR systems as a gaming console. With the …

AI-Powered “Voice Recognition Avatar”: A New Way to Play Games

AH Butt, H Ahmad, MN Shafique - International Journal of Gaming …, 2021 - igi-global.com
Consumers like to try innovative technologies when they perceive them to be approachable,
convenient, and entertaining. The purpose of this study was to explore the adoption of AI …