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[HTML][HTML] Extended reality in spatial sciences: A review of research challenges and future directions
This manuscript identifies and documents unsolved problems and research challenges in
the extended reality (XR) domain (ie, virtual (VR), augmented (AR), and mixed reality (MR)) …
the extended reality (XR) domain (ie, virtual (VR), augmented (AR), and mixed reality (MR)) …
The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
Revisiting collaboration through mixed reality: The evolution of groupware
Abstract Collaborative Mixed Reality (MR) systems are at a critical point in time as they are
soon to become more commonplace. However, MR technology has only recently matured to …
soon to become more commonplace. However, MR technology has only recently matured to …
A sco** survey on cross-reality systems
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …
users to experience digital realities. Known as distinct technology classes, the lines between …
Mixed reality remote collaboration combining 360 video and 3d reconstruction
Remote Collaboration using Virtual Reality (VR) and Augmented Reality (AR) has recently
become a popular way for people from different places to work together. Local workers can …
become a popular way for people from different places to work together. Local workers can …
On the shoulder of the giant: A multi-scale mixed reality collaboration with 360 video sharing and tangible interaction
We propose a multi-scale Mixed Reality (MR) collaboration between the Giant, a local
Augmented Reality user, and the Miniature, a remote Virtual Reality user, in Giant-Miniature …
Augmented Reality user, and the Miniature, a remote Virtual Reality user, in Giant-Miniature …
Evaluating the combination of visual communication cues for HMD-based mixed reality remote collaboration
Many researchers have studied various visual communication cues (eg pointer, sketching,
and hand gesture) in Mixed Reality remote collaboration systems for real-world tasks …
and hand gesture) in Mixed Reality remote collaboration systems for real-world tasks …
The impact of sharing gaze behaviours in collaborative mixed reality
In a remote collaboration involving a physical task, visualising gaze behaviours may
compensate for other unavailable communication channels. In this paper, we report on a …
compensate for other unavailable communication channels. In this paper, we report on a …
A user study on mr remote collaboration using live 360 video
Sharing and watching live 360 panorama video is available on modern social networking
platforms, yet the communication is often a passive one-directional experience. This …
platforms, yet the communication is often a passive one-directional experience. This …
Effect of visual cues on pointing tasks in co-located augmented reality collaboration
Visual cues are essential in computer-mediated communication. It is especially important
when communication happens in a collaboration scenario that requires focusing several …
when communication happens in a collaboration scenario that requires focusing several …