Exploring the impact of gamification on student engagement and involvement with e-learning systems

I Bouchrika, N Harrati, V Wanick… - Interactive Learning …, 2021 - Taylor & Francis
In spite of the unprecedented popularity to use innovative gaming concepts within the
educational context in order to promote active learning, engage people and solve …

Understanding the importance of cultural appropriateness for user interface design: an Avatar study

HM Aljaroodi, MTP Adam, T Teubner… - ACM Transactions on …, 2023 - dl.acm.org
While previous research established that culture plays an important role in technology
adoption, there is only limited work on the role of cultural appropriateness in user interface …

How cultural elements shape game evaluations: The role of cultural authenticity and perceived effort

X Zhang, Q Huang, Z Shi, K Zhang - Computers in Human Behavior, 2025 - Elsevier
As cultural products, games frequently integrate cultural elements, which can be classified
as indexical elements or iconic elements based on their degree of connection to real-world …

Penerimaan sistem pembelajaran bahasa arab dengan e-learning dan gim di masa pandemi COVID-19

D Khairani, M Iqbal, D Rosyada… - EDUKASI: Jurnal …, 2021 - jurnaledukasi.kemenag.go.id
This study discusses the acceptance of the use of e-learning and games in learning Arabic
during the COVID-19 pandemic. Arabic learning experienced considerable challenges in …

Exploring the design of avatars for users from Arabian culture through a hybrid approach of deductive and inductive reasoning

HM Aljaroodi, R Chiong, MTP Adam - Computers in Human Behavior, 2020 - Elsevier
While avatars are frequently employed as a user interface (UI) element for improving user
experience in human-computer interaction, the current design of avatars is primarily …

Impact of power distance cultural dimension in E-learning interface design among Malaysian generation Z students

H Nordin, D Singh, Z Mansor… - IEEE Access, 2022 - ieeexplore.ieee.org
Adapting the user's cultural background to Interface Design (ID) can increase student
engagement in e-learning. The cultural dimensions of Hofstede's model have often been …

Influence of gamification elements on emotion, interest and online participation

C Mese, Ö Dursun - Egitim Ve Bilim-Education and Science, 2018 - avesis.anadolu.edu.tr
With the development of technology, digital games have now been favored by a growing
number of people. This increase in the popularity of digital games is mostly associated not …

Oyunlaştırma bileşenlerinin duygu, ilgi ve çevrimiçi katılıma etkisi

C Meşe, ÖÖ Dursun - Eğitim ve Bilim, 2018 - eb.ted.org.tr
Teknolo**in gelişmesiyle birlikte dijital oyunlar da giderek daha geniş bir kullanıcı kitlesi
tarafından tercih edilmeye başlanmıştır. Bu tercihe oyunların ilgi uyandırıcı tasarımları ve …

User interface preferences of young Jordanians using tablet devices

A Al-Sa'di, D Parry, PD Carter - International Journal of …, 2018 - inderscienceonline.com
We aimed to establish Arabic user interface (UI) guidelines for tablet PCs (tablets). This
paper presents the findings of two studies with 21 Arabic-speaking Jordanian students to …

[PDF][PDF] Can Gamification Bring Long-term Effects for Elementary Students' Learning?

J Zhu, X Li, Y Zhang, Z Zainuddin… - VOLUME 1 …, 2019 - researchgate.net
Gamification is known to facilitate learner's engagement and motivation. However, whether
gamification has positive longterm effects on students' learning habits and interests remains …