Artificial intelligence in intelligent tutoring systems toward sustainable education: a systematic review

CC Lin, AYQ Huang, OHT Lu - Smart Learning Environments, 2023 - Springer
Sustainable education is a crucial aspect of creating a sustainable future, yet it faces several
key challenges, including inadequate infrastructure, limited resources, and a lack of …

Applications of data science to game learning analytics data: A systematic literature review

C Alonso-Fernández, A Calvo-Morata, M Freire… - Computers & …, 2019 - Elsevier
Data science techniques, nowadays widespread across all fields, can also be applied to the
wealth of information derived from student interactions with serious games. Use of data …

Simulation-based education involving online and on-campus models in different European universities

N Campos, M Nogal, C Caliz, AA Juan - International journal of …, 2020 - Springer
Simulation-based education (SE) refers to the use of simulation software, tools, and serious
games to enrich the teaching and learning processes. Advances in both computer hardware …

On the use of soft computing methods in educational data mining and learning analytics research: A review of years 2010–2018

A Charitopoulos, M Rangoussi… - International Journal of …, 2020 - Springer
The aim of this paper is to survey recent research publications that use Soft Computing
methods to answer education-related problems based on the analysis of educational data …

MEEGA+: Um Modelo para a Avaliação de Jogos Educacionais para o ensino de Computação

G Petri, CG von Wangenheim… - Revista Brasileira de …, 2019 - milanesa.ime.usp.br
Jogos educacionais estão sendo usados como uma estratégia instrucional inovadora para
o ensino e aprendizagem em diversas áreas de conhecimento. No entanto, é essencial …

iPlus a user-centered methodology for serious games design

M Carrión-Toro, M Santorum, P Acosta-Vargas… - Applied Sciences, 2020 - mdpi.com
Standard video games are applications whose development process often follows a
traditional software methodology. Serious Games (SGs) are a tool with an immensely …

Effects of adaptive scaffolding on performance, cognitive load and engagement in game-based learning: a randomized controlled trial

TJE Faber, MEW Dankbaar, WW van den Broek… - BMC Medical …, 2024 - Springer
Background While game-based learning has demonstrated positive outcomes for some
learners, its efficacy remains variable. Adaptive scaffolding may improve performance and …

[HTML][HTML] Identifying indicators to guide adaptive scaffolding in games

TJE Faber, MEW Dankbaar, R Kickert… - Learning and …, 2023 - Elsevier
In game-based learning, adaptive scaffolding can enhance the learning of domain-specific
skills, known as first-order scaffolding, and self-regulatory skills, known as second-order …

[PDF][PDF] Factors influencing the subjective learning effectiveness of serious games

E Fokides, P Atsikpasi, P Kaimara… - Journal of Information …, 2019 - jite.org
ABSTRACT Aim/Purpose This work examines which factors influence user views on the
learning effectiveness of serious games. For that matter, a model was developed and tested …

Let players evaluate serious games. Design and validation of the Serious Games Evaluation Scale

E Fokides, P Atsikpasi, P Kaimara, I Deliyannis - ICGA journal, 2019 - content.iospress.com
Although a number of researchers consider serious games as effective teaching/learning
tools, the literature is fragmented when it comes to the factors that shape the users' …